Esempio n. 1
0
        // Public Methods

        protected override void Update(long timePassed)
        {
            if (BoonStack.Count > 0 && timePassed > 0)
            {
                _lastSrcRemoves.Clear();
                var toAdd = new BoonSimulationItemIntensity(BoonStack);
                if (GenerationSimulation.Count > 0)
                {
                    BoonSimulationItem last = GenerationSimulation.Last();
                    if (last.End > toAdd.Start)
                    {
                        last.SetEnd(toAdd.Start);
                    }
                }
                GenerationSimulation.Add(toAdd);
                long diff     = Math.Min(BoonStack.Min(x => x.BoonDuration), timePassed);
                long leftOver = timePassed - diff;
                // Subtract from each
                for (int i = BoonStack.Count - 1; i >= 0; i--)
                {
                    var item = new BoonStackItem(BoonStack[i], diff, diff);
                    BoonStack[i] = item;
                    if (item.BoonDuration == 0)
                    {
                        _lastSrcRemoves.Add(item.SeedSrc);
                    }
                }
                BoonStack.RemoveAll(x => x.BoonDuration == 0);
                Update(leftOver);
            }
        }
        // Public Methods

        public override void update(long time_passed)
        {
            if (boon_stack.Count > 0)
            {
                var toAdd = new BoonSimulationItemIntensity(boon_stack);
                if (simulation.Count > 0)
                {
                    BoonSimulationItem last = simulation.Last();
                    if (last.getEnd() > toAdd.getStart())
                    {
                        last.setEnd(toAdd.getStart());
                    }
                }
                simulation.Add(toAdd);
                // Subtract from each
                for (int i = boon_stack.Count - 1; i >= 0; i--)
                {
                    var item = new BoonStackItem(boon_stack[i], time_passed, -time_passed);
                    if (item.boon_duration <= 0)
                    {
                        boon_stack.RemoveAt(i);
                    }
                    else
                    {
                        boon_stack[i] = item;
                    }
                }
            }
        }
        // Public Methods

        protected override void Update(long timePassed)
        {
            if (BoonStack.Count > 0)
            {
                var toAdd = new BoonSimulationItemIntensity(BoonStack);
                if (GenerationSimulation.Count > 0)
                {
                    BoonSimulationItem last = GenerationSimulation.Last();
                    if (last.End > toAdd.Start)
                    {
                        last.SetEnd(toAdd.Start);
                    }
                }
                GenerationSimulation.Add(toAdd);
                // Subtract from each
                for (int i = BoonStack.Count - 1; i >= 0; i--)
                {
                    var item = new BoonStackItem(BoonStack[i], timePassed, timePassed);
                    BoonStack[i] = item;
                }
                BoonStack.RemoveAll(x => x.BoonDuration < 1);
            }
        }