public override object GetConnectedTo(CombatReplayMap map) { return(_agent.GetCombatReplayID()); }
public override object GetConnectedTo(CombatReplayMap map, ParsedLog log) { return(_agent.GetCombatReplayID(log)); }
public override object GetConnectedTo(CombatReplayMap map) { return(_agent.GetCombatReplayID()); }
public override object GetConnectedTo(CombatReplayMap map, ParsedLog log) { return(_agent.GetCombatReplayID(log)); }