Esempio n. 1
0
        // Step 3
        void Process(Rule rule)
        {
            // Create $result variable if it was used
            bool usingResult = _data.OtherReferences.ContainsKey(_resultId) || _data.ProperLabels.TryGetValue(_result, false);

            if (usingResult && rule.ReturnType != null)
            {
                _data.ProperLabels[_result] = true;
                var type = rule.ReturnType;
                _newVarInitializers[_result] = Pair.Create(type, _codeGen.MakeInitializedVarDecl(type, false, _result));
            }

            Visit(rule.Pred);

            if (_newVarInitializers.Count != 0)
            {
                var   decls  = _newVarInitializers.OrderBy(p => p.Key.Name).Select(p => p.Value.B);
                LNode decls2 = F.Call(S.Splice, decls);
                rule.Pred.PreAction = Pred.MergeActions(decls2, rule.Pred.PreAction);
                if (usingResult)
                {
                    rule.Pred.PostAction = Pred.MergeActions(rule.Pred.PostAction, F.Call(S.Return, _resultId));
                }
            }
        }
Esempio n. 2
0
        Pred ArgsToSeq(LNode expr, Context ctx)
        {
            List <object> objs   = expr.Args.Select(node => AutoNodeToPred(node, ctx)).ToList();
            Seq           seq    = new Seq(expr);
            LNode         action = null;
            bool          error  = false;

            for (int i = 0; i < objs.Count; i++)
            {
                if (objs[i] is LNode)
                {
                    var code = (LNode)objs[i];
                    if ((ctx == Context.And || ctx == Context.GateLeft) && !error)
                    {
                        error = true;
                        _sink.Write(Severity.Error, objs[i], ctx == Context.And ?
                                    "Cannot use an action block inside an '&' or '!' predicate; these predicates are for prediction only." :
                                    "Cannot use an action block on the left side of a '=>' gate; the left side is for prediction only.");
                    }
                    action = Pred.MergeActions(action, code);
                }
                else                 // Pred
                {
                    Pred pred = (Pred)objs[i];
                    pred.PreAction = Pred.MergeActions(action, pred.PreAction);
                    action         = null;
                    seq.List.Add(pred);
                }
            }
            if (action != null)
            {
                seq.PostAction = action;
            }

            if (seq.List.Count == 1)
            {
                var contents = seq.List[0];
                contents.PreAction  = Pred.MergeActions(seq.PreAction, contents.PreAction);
                contents.PostAction = Pred.MergeActions(seq.PostAction, contents.PostAction);
                return(contents);
            }

            return(seq);
        }
Esempio n. 3
0
        public Seq(Pred one, Pred two, LNode basis = null) : base(basis)
        {
            if (one is Seq)
            {
                PreAction = one.PreAction;
                List.AddRange((one as Seq).List);
                if (List.Count > 0)
                {
                    var last = List[List.Count - 1];
                    last.PostAction = Pred.MergeActions(last.PostAction, one.PostAction);
                }
                else
                {
                    PreAction = Pred.MergeActions(PreAction, one.PostAction);
                }
            }
            else
            {
                List.Add(one);
            }

            if (two is Seq)
            {
                if (List.Count > 0)
                {
                    var last = List[List.Count - 1];
                    last.PostAction = Pred.MergeActions(last.PostAction, two.PreAction);
                }
                else
                {
                    PreAction = Pred.MergeActions(PreAction, two.PreAction);
                }
                List.AddRange((two as Seq).List);
                PostAction = Pred.MergeActions(PostAction, two.PostAction);
            }
            else
            {
                List.Add(two);
            }
        }