public static void OnDestroy() { if (_audio == null) { _audio = new Audio(); } _audio.OnDestroy(); }
public static Sound GetMusic(string path) { if (_audio == null) { _audio = new Audio(); } return _audio.CreateSong(NormalizePath(pathPrefix + path)); }
public static void OnPause() { if (_audio == null) { _audio = new Audio(); } _audio.OnPause(); }