Esempio n. 1
0
        public void SeekToNextFrame(bool in_segment)
        {
            int currentTime = (int)player.CurrentTime;

            if (segmentStopTime == 0 | currentTime < segmentStopTime)
            {
                if (player.Playing)
                {
                    player.Pause();
                }
                player.SeekToNextFrame(GetRateFromScale(), in_segment);
                if (SeekEvent != null)
                {
                    SeekEvent(currentTime);
                }
            }
        }