ClearAll() public method

public ClearAll ( bool update = true ) : void
update bool
return void
Esempio n. 1
0
        public void TestClearAll()
        {
            Project p = Utils.CreateProject ();

            try {
                EventsFilter filter = new EventsFilter (p);

                filter.FilterPlayer (p.LocalTeamTemplate.List [0], true);
                Assert.AreEqual (1, filter.VisiblePlays.Count);
                Assert.AreEqual (1, filter.VisiblePlayers.Count);
                filter.ClearAll ();
                Assert.AreEqual (3, filter.VisiblePlays.Count);
                Assert.AreEqual (10, filter.VisiblePlayers.Count);

                filter.FilterEventType (p.EventTypes [0], true);
                Assert.AreEqual (1, filter.VisiblePlays.Count);
                Assert.AreEqual (1, filter.VisibleEventTypes.Count);
                filter.ClearAll ();
                Assert.AreEqual (3, filter.VisiblePlays.Count);
                Assert.AreEqual (13, filter.VisibleEventTypes.Count);

                filter.FilterEventTag (p.EventTypes [0], (p.EventTypes [0] as AnalysisEventType).Tags [0], true);
                Assert.AreEqual (0, filter.VisiblePlays.Count);
                Assert.AreEqual (1, filter.VisibleEventTypes.Count);
                filter.ClearAll ();
                Assert.AreEqual (3, filter.VisiblePlays.Count);
                Assert.AreEqual (13, filter.VisibleEventTypes.Count);
            } finally {
                Utils.DeleteProject (p);
            }
        }
Esempio n. 2
0
        public void TestFilterCategoryTags()
        {
            Project p = Utils.CreateProject ();

            try {
                EventsFilter filter = new EventsFilter (p);
                AnalysisEventType a;

                Assert.AreEqual (3, filter.VisiblePlays.Count);

                a = p.EventTypes [0] as AnalysisEventType;
                filter.FilterEventTag (a, a.Tags [0], true);
                Assert.AreEqual (1, filter.VisibleEventTypes.Count);
                Assert.AreEqual (0, filter.VisiblePlays.Count);

                a = p.EventTypes [1] as AnalysisEventType;
                filter.FilterEventTag (a, a.Tags [0], true);
                Assert.AreEqual (2, filter.VisibleEventTypes.Count);
                Assert.AreEqual (1, filter.VisiblePlays.Count);

                a = p.EventTypes [2] as AnalysisEventType;
                filter.FilterEventTag (a, a.Tags [0], true);
                Assert.AreEqual (3, filter.VisibleEventTypes.Count);
                Assert.AreEqual (1, filter.VisiblePlays.Count);

                filter.FilterEventTag (a, a.Tags [1], true);
                Assert.AreEqual (2, filter.VisiblePlays.Count);

                a = p.EventTypes [0] as AnalysisEventType;
                filter.FilterEventTag (a, a.Tags [0], false);
                Assert.AreEqual (3, filter.VisiblePlays.Count);

                a = p.EventTypes [1] as AnalysisEventType;
                filter.FilterEventTag (a, a.Tags [0], false);
                filter.FilterEventTag (a, a.Tags [1], true);
                Assert.AreEqual (2, filter.VisiblePlays.Count);
                Assert.AreEqual (p.Timeline [0], filter.VisiblePlays [0]);
                Assert.AreEqual (p.Timeline [2], filter.VisiblePlays [1]);

                /* One tag filtered now, but not the one of this play */
                a = p.EventTypes [2] as AnalysisEventType;
                filter.FilterEventTag (a, a.Tags [1], false);
                Assert.AreEqual (1, filter.VisiblePlays.Count);
                Assert.AreEqual (p.Timeline [0], filter.VisiblePlays [0]);
                /* No more tags filtered, if the category matches we are ok */
                filter.FilterEventTag (a, a.Tags [0], false);
                Assert.AreEqual (2, filter.VisiblePlays.Count);
                Assert.AreEqual (p.Timeline [0], filter.VisiblePlays [0]);
                Assert.AreEqual (p.Timeline [2], filter.VisiblePlays [1]);

                filter.ClearAll ();
                Assert.AreEqual (3, filter.VisiblePlays.Count);
            } finally {
                Utils.DeleteProject (p);
            }
        }