protected static void HandleAtomic(AtomicMessage msg, SimpleMessageSender sender, IAtomicWriter<unit, int> arg3)
 {
     var count = arg3.AddOrUpdate(unit.it, () => 1, i => i + 1);
     if (count > 2)
     {
         sender.SendBatch(new object[] {}, e => e.AddString("ok"));
         return;
     }
     sender.SendOne(new AtomicMessage());
 }
 protected static void HandleNuclear(NuclearMessage msg, SimpleMessageSender sender, NuclearStorage storage)
 {
     var count = storage.AddOrUpdateSingleton(() => 1, i => i + 1);
     if (count >= 2)
     {
         sender.SendBatch(new object[] {}, e => e.AddString("ok"));
         return;
     }
     sender.SendOne(new NuclearMessage());
 }