Esempio n. 1
0
        public static Int32 ProcessMessage(Connection e, Int32 remainingBytesToProcess)
        {
            Int32 remainingBytes = remainingBytesToProcess;

            if (remainingBytesToProcess <= 0)
            {
                Output.WriteLine("Data::ProcessMessage - RECV PACKET SIZE ZERO!");
                return(-1);// error in msg size close connection
            }
            //Create the array where we'll store the complete message,
            //if it has not been created on a previous receive op.
            if (e.currMsgBytesRead == 0)
            {
                //if (Program.DEBUG_recv) Console.WriteLine("MessageHandler :: ProcessMessage - set new buffer for message");
                if (e.incMsgLength <= 0)
                {
                    e.headerBytesReadCount = 0;
                    e.currMsgBytesRead     = 0;
                    Output.WriteLine("Data::ProcessMessage - RECV PACKET DATA SIZE ZERO!");
                    return(-1);// error in msg size close connection
                }
                e.msg = new Byte[e.incMsgLength];
            }

            if (remainingBytesToProcess + e.currMsgBytesRead == e.incMsgLength)
            {
                // If we are inside this if-statement, then we got the end of the message. In other words, the total number of bytes we received for this message matched the
                // message length value that we got from the prefix.
                Buffer.BlockCopy(e.RecvSocket.Buffer, e.RecvSocket.Offset + e.currentRecvBufferPos, e.msg, e.currMsgBytesRead, remainingBytesToProcess);
                //set the header read count to zero - ready to read next message header
                e.currentRecvBufferPos += remainingBytesToProcess;
                e.headerBytesReadCount  = 0;
                e.currMsgBytesRead      = 0;
                remainingBytes         -= remainingBytesToProcess;
                switch (e.client.DecodeType)
                {
                case Client.DECODE_TYPE.AES:
                    break;

                case Client.DECODE_TYPE.XOR:
                    Decrypt.GetData(e.client.PrivateKey, e.client.RecvKeyOffset, ref e.msg);
                    break;

                case Client.DECODE_TYPE.BXOR:
                    break;

                default:    //defaul is same like xor
                {
                    Decrypt.GetData(e.client.PrivateKey, e.client.RecvKeyOffset, ref e.msg);
                    break;
                }
                }
                ProcessPacket(e);//process new recved packet
            }
            else
            {
                //we dont have all message, need to make more reads to get full message
                if (remainingBytesToProcess + e.currMsgBytesRead < e.incMsgLength)
                {
                    Buffer.BlockCopy(e.RecvSocket.Buffer, e.RecvSocket.Offset + e.currentRecvBufferPos, e.msg, e.currMsgBytesRead, remainingBytesToProcess);
                    e.currMsgBytesRead     += remainingBytesToProcess;
                    e.currentRecvBufferPos += remainingBytesToProcess;
                    remainingBytes         -= remainingBytesToProcess;
                }
                //we got here if we have more bytes in recv buffer then curent message length = we have another message here too xD
                else
                {
                    Buffer.BlockCopy(e.RecvSocket.Buffer, e.RecvSocket.Offset + e.currentRecvBufferPos, e.msg, e.currMsgBytesRead, e.incMsgLength - e.currMsgBytesRead);
                    //set the header read count to zero - ready to read next message header
                    e.currentRecvBufferPos += (e.incMsgLength - e.currMsgBytesRead);
                    remainingBytes         -= (e.incMsgLength - e.currMsgBytesRead);
                    e.currMsgBytesRead      = 0; //ready for next msg
                    e.headerBytesReadCount  = 0; //ready for new header
                    switch (e.client.DecodeType)
                    {
                    case Client.DECODE_TYPE.AES:
                        break;

                    case Client.DECODE_TYPE.XOR:
                        Decrypt.GetData(e.client.PrivateKey, e.client.RecvKeyOffset, ref e.msg);
                        break;

                    case Client.DECODE_TYPE.BXOR:
                        break;

                    default:    //defaul is same like xor
                    {
                        Decrypt.GetData(e.client.PrivateKey, e.client.RecvKeyOffset, ref e.msg);
                        break;
                    }
                    }
                    ProcessPacket(e);//process new recved packet
                }
            }
            return(remainingBytes);
        }
Esempio n. 2
0
        internal static Int32 ProcessPrefix(Connection e, Int32 bytesToProcess)
        {
            Int32 addBitsForDecode        = 2;
            Int32 remainingBytesToProcess = bytesToProcess;

            if (e.headerBytesReadCount == 0)
            {
                //if (Program.DEBUG_recv) Console.WriteLine("PrefixHandler :: ProcessPrefix - set buffers for new prefix and message");
                e.header = new Byte[Program.receivePrefixLength + addBitsForDecode];
                //zero message read count becouse we just start to read new message
                e.currMsgBytesRead = 0;
            }
            // If this next if-statement is true, then we have received >=
            // enough bytes to have the prefix. So we can determine the
            // length of the message that we are working on.
            if (remainingBytesToProcess >= Program.receivePrefixLength + addBitsForDecode - e.headerBytesReadCount)
            {
                //Now copy that many bytes to byteArrayForPrefix. We can use the variable receiveMessageOffset as our main index to show which index to get data from in the TCP buffer.
                Buffer.BlockCopy(e.RecvSocket.Buffer, e.RecvSocket.Offset + e.currentRecvBufferPos, e.header, e.headerBytesReadCount, Program.receivePrefixLength + addBitsForDecode - e.headerBytesReadCount);
                e.currentRecvBufferPos  += (Program.receivePrefixLength + addBitsForDecode - e.headerBytesReadCount);
                remainingBytesToProcess -= (Program.receivePrefixLength + addBitsForDecode - e.headerBytesReadCount);
                e.headerBytesReadCount   = Program.receivePrefixLength + addBitsForDecode;
                byte[] temp = new byte[e.header.Length];
                Buffer.BlockCopy(e.header, 0, temp, 0, e.header.Length);
                switch (e.client.DecodeType)
                {
                case Client.DECODE_TYPE.AES:
                    break;

                case Client.DECODE_TYPE.XOR:
                    e.incMsgLength = Decrypt.GetData(e.client.PrivateKey, e.client.RecvKeyOffset, ref temp);
                    break;

                case Client.DECODE_TYPE.BXOR:
                    break;

                default:    //defaul is same like xor
                {
                    e.incMsgLength = Decrypt.GetData(e.client.PrivateKey, e.client.RecvKeyOffset, ref temp);
                    break;
                }
                }
                if (e.incMsgLength <= 0 || e.incMsgLength > Program.maxMessageLength)//if (e.incMsgLength <= 0 || e.incMsgLength > Program.maxMessageLength)
                {
                    e.headerBytesReadCount = 0;
                    e.currMsgBytesRead     = 0;
                    Output.WriteLine("Header::ProcessPrefix - RECV PACKET SIZE INCORRECT : " + e.incMsgLength.ToString());
                    return(-1);//return crit packet error  to close this connection!
                }
                else
                {
                    if (e.currMsgBytesRead == 0)
                    {
                        //if (Program.DEBUG_recv) Console.WriteLine("PrefixHandler :: ProcessPrefix - set new buffer for incomming message");
                        e.msg = new Byte[e.incMsgLength];
                        //becouse to decode prefix we need to get first 2 bytes of message we put them back here
                        Buffer.BlockCopy(e.header, 0, e.msg, 0, e.header.Length);
                        //e.currMsgBytesRead += e.currentRecvBufferPos;
                        e.currMsgBytesRead = e.header.Length;
                    }
                }
                byte[] tmpHeader = new byte[1];
                tmpHeader[0] = e.header[4];
                //if (Program.DEBUG_recv) Console.WriteLine("PrefixHandler :: ProcessPrefix - " + "Recv message length = " + e.incMsgLength.ToString() + " Header: " + Program.ByteArrayToHex(tmpHeader));
            }
            //This next else-statement deals with the situation where we have some bytes of this prefix in this receive operation, but not all.
            else
            {
                //Write the bytes to the array where we are putting the prefix data, to save for the next loop.
                Buffer.BlockCopy(e.RecvSocket.Buffer, e.RecvSocket.Offset + e.currentRecvBufferPos, e.header, e.headerBytesReadCount, remainingBytesToProcess);
                e.currentRecvBufferPos += remainingBytesToProcess;
                e.headerBytesReadCount += remainingBytesToProcess;
                remainingBytesToProcess = 0;
            }
            //if (Program.DEBUG_recv) Console.WriteLine("PrefixHandler :: ProcessPrefix - Remaining bytes to read in recv buffer: " + remainingBytesToProcess.ToString());
            return(remainingBytesToProcess);
        }