Esempio n. 1
0
        //collect more summoners from existing dbEntries
        public void CollectSummoners()
        {
            int            index               = 100;
            int            newSummonersFound   = 0;
            int            totalSummonersFound = 0;
            SummonerEntity summonerEnt         = dbHelper.GetSummonerByIndex(index);

            while (summonerEnt != null)
            {
                Console.WriteLine($"Currently on index {index}");
                MatchList matchList = new ApiRequest(requestStringHolder).Match.MatchList(summonerEnt.AccountId);
                foreach (Match match in matchList.matches)
                {
                    MatchDetailed matchDetailed = new ApiRequest(requestStringHolder).Match.Match(match.gameId.ToString());
                    foreach (ParticipantIdentity pId in matchDetailed.participantIdentities)
                    {
                        string   summonerName = pId.player.summonerName;
                        Summoner summoner     = new ApiRequest(requestStringHolder).Summoner.SummonerByName(summonerName);
                        if (summoner != null)
                        {
                            SummonerEntity possibleNewSummoner = EntityFromRiotDto.GetSummoner(summoner);
                            if (dbHelper.SubmitSummonerIfNotDuplicate(possibleNewSummoner))
                            {
                                newSummonersFound++;
                            }
                            totalSummonersFound++;
                            Console.Clear();
                            Console.WriteLine($"Found {totalSummonersFound} Summoners : {newSummonersFound} New Summoners");
                        }
                    }
                }
                index++;
            }
        }
Esempio n. 2
0
        public void CollectLeaguesByTier(string tier)
        {
            int leaguesFound   = 0;
            int summonersFound = 0;
            IEnumerable <LeagueEntity> leagues = dbHelper.GetLeaguesByTier(tier);

            foreach (LeagueEntity league in leagues)
            {
                LeagueList leagueList = new ApiRequest(requestStringHolder).League.Leagues(league.LeagueId);
                foreach (LeaguePosition leaguePosition in leagueList.entries)
                {
                    Summoner               summoner            = new ApiRequest(requestStringHolder).Summoner.SummonerByName(leaguePosition.playerOrTeamName);
                    IEnumerable <Match>    matches             = last10MatchesOrLess(summoner.accountId);
                    IEnumerable <Summoner> summonerFromMatches = getSummonersFromMatches(matches);
                    foreach (Summoner sum in summonerFromMatches)
                    {
                        LeaguePosition foundPosition = getSoloQLeaguePosition(sum.id);
                        if (foundPosition != null)
                        {
                            if (dbHelper.SubmitLeagueIfNotDuplicate(EntityFromRiotDto.GetLeague(foundPosition)))
                            {
                                leaguesFound++;
                            }
                            summonersFound++;
                        }
                        Console.Clear();
                        Console.WriteLine($"{summonersFound} Summoners Found : {leaguesFound} New Leagues Found");
                    }
                }
            }
        }
Esempio n. 3
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        //Collect summoners from start with a given summoner name then working thorugh the db.
        public void CollectSummoners(string summonerName)
        {
            Summoner summoner = new ApiRequest(requestStringHolder).Summoner.SummonerByName(summonerName);

            if (summoner != null)
            {
                dbHelper.SubmitSummonerIfNotDuplicate(EntityFromRiotDto.GetSummoner(summoner));
                CollectSummoners();
            }
        }
Esempio n. 4
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        private IEnumerable <Summoner> getSummonersFromMatches(IEnumerable <Match> matches)
        {
            Console.WriteLine("Collecting Summoners From Matches.");
            List <Summoner> result = new List <Summoner>();

            foreach (Match match in matches)
            {
                MatchDetailed matchDetailed = new ApiRequest(requestStringHolder).Match.Match(match.gameId.ToString());
                foreach (ParticipantIdentity pId in matchDetailed.participantIdentities)
                {
                    Summoner summoner = new ApiRequest(requestStringHolder).Summoner.SummonerByName(pId.player.summonerName);
                    if (summoner != null)
                    {
                        dbHelper.SubmitSummonerIfNotDuplicate(EntityFromRiotDto.GetSummoner(summoner));
                        result.Add(summoner);
                    }
                }
            }
            return(result);
        }
Esempio n. 5
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        //collect league information from summonerEntities.
        public void CollectLeagueNames(IEnumerable <SummonerEntity> summonerEntities)
        {
            int summonersQueried = 0;
            int leaguesFound     = 0;

            foreach (SummonerEntity summoner in summonerEntities)
            {
                IEnumerable <LeaguePosition> leaguesList = new ApiRequest(requestStringHolder).League.LeaguePositions(summoner.SummonerId);
                if (leaguesList != null)
                {
                    IEnumerable <LeaguePosition> soloQLeague = leaguesList.Where(x => x.queueType == "RANKED_SOLO_5x5");
                    LeaguePosition leaguePos = soloQLeague.FirstOrDefault();
                    LeagueEntity   league    = EntityFromRiotDto.GetLeague(leaguePos);
                    if (league != null && dbHelper.SubmitLeagueIfNotDuplicate(league))
                    {
                        leaguesFound++;
                    }
                }
                summonersQueried++;
                Console.Clear();
                Console.WriteLine($"{summonersQueried} Summoners From {leaguesFound} Leagues");
            }
        }