private AddIncomingPacket ( |
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p | ||
return | void |
public void ProcessPacket(NetPacket packet) { if (NetUtils.RelativeSequenceNumber(packet.Sequence, _remoteSequence) > 0) { _remoteSequence = packet.Sequence; _peer.AddIncomingPacket(packet); } }
public bool ProcessPacket(NetPacket packet) { if (NetUtils.RelativeSequenceNumber(packet.Sequence, _remoteSequence) > 0) { _remoteSequence = packet.Sequence; _peer.AddIncomingPacket(packet); return(true); } return(false); }
public void ProcessPacket(NetPacket packet) { int relative = NetUtils.RelativeSequenceNumber(packet.Sequence, _remoteSequence); if (packet.Sequence < NetConstants.MaxSequence && relative > 0) { _peer.Statistics.PacketLoss += (ulong)(relative - 1); _remoteSequence = packet.Sequence; _peer.AddIncomingPacket(packet); } }
internal void ProcessPacket(NetPacket packet) { if (packet.IsFragmented) { lock (buffers) { // add to an active buffer if one exists for (int i = 0; i < buffers.Length; ++i) { if (buffers[i].IsActive && buffers[i].FragmentId == packet.FragmentId) { buffers[i].Add(packet); // found the active buffer to add the packet to return; } } // could not add to an active buffer; initialize another one for (int i = 0; i < buffers.Length; ++i) { if (!buffers[i].IsActive) { buffers[i].Initialize(packet.FragmentId, packet.FragmentsTotal); buffers[i].Add(packet); // initialized an active buffer and added the packet to it return; } } // all buffers are active; recycle an old one var maxInactiveTime = TimeSpan.MinValue; int maxInactiveIndex = -1; for (int i = 0; i < buffers.Length; ++i) { if (buffers[i].InactiveTime > maxInactiveTime) { maxInactiveTime = buffers[i].InactiveTime; maxInactiveIndex = i; } } buffers[maxInactiveIndex].Abort(); buffers[maxInactiveIndex].Initialize(packet.FragmentId, packet.FragmentsTotal); buffers[maxInactiveIndex].Add(packet); } } else { _peer.AddIncomingPacket(packet); } }
public void Add(NetPacket packet) { activeTime = stopwatch.Elapsed; packets[packet.FragmentPart] = packet; ++receivedCount; if (receivedCount == fragmentsTotal) { stopwatch.Stop(); for (int i = 0; i < fragmentsTotal; ++i) { peer.AddIncomingPacket(packets[i]); } } }
//Process incoming packet public void ProcessPacket(NetPacket packet) { int seq = packet.Sequence; if (seq >= NetConstants.MaxSequence) { NetUtils.DebugWrite("[RR]Bad sequence"); return; } int relate = NetUtils.RelativeSequenceNumber(seq, _remoteWindowStart); int relateSeq = NetUtils.RelativeSequenceNumber(seq, _remoteSequence); if (relateSeq > _windowSize) { NetUtils.DebugWrite("[RR]Bad sequence"); return; } //Drop bad packets if (relate < 0) { //Too old packet doesn't ack NetUtils.DebugWrite("[RR]ReliableInOrder too old"); return; } if (relate >= _windowSize * 2) { //Some very new packet NetUtils.DebugWrite("[RR]ReliableInOrder too new"); return; } //If very new - move window int ackIdx; int ackByte; int ackBit; Monitor.Enter(_outgoingAcks); if (relate >= _windowSize) { //New window position int newWindowStart = (_remoteWindowStart + relate - _windowSize + 1) % NetConstants.MaxSequence; _outgoingAcks.Sequence = (ushort)newWindowStart; //Clean old data while (_remoteWindowStart != newWindowStart) { ackIdx = _remoteWindowStart % _windowSize; ackByte = NetConstants.SequencedHeaderSize + ackIdx / BitsInByte; ackBit = ackIdx % BitsInByte; _outgoingAcks.RawData[ackByte] &= (byte)~(1 << ackBit); _remoteWindowStart = (_remoteWindowStart + 1) % NetConstants.MaxSequence; } } //Final stage - process valid packet //trigger acks send _mustSendAcks = true; ackIdx = seq % _windowSize; ackByte = NetConstants.SequencedHeaderSize + ackIdx / BitsInByte; ackBit = ackIdx % BitsInByte; if ((_outgoingAcks.RawData[ackByte] & (1 << ackBit)) != 0) { NetUtils.DebugWrite("[RR]ReliableInOrder duplicate"); Monitor.Exit(_outgoingAcks); return; } //save ack _outgoingAcks.RawData[ackByte] |= (byte)(1 << ackBit); Monitor.Exit(_outgoingAcks); //detailed check if (seq == _remoteSequence) { NetUtils.DebugWrite("[RR]ReliableInOrder packet succes"); _peer.AddIncomingPacket(packet); _remoteSequence = (_remoteSequence + 1) % NetConstants.MaxSequence; if (_ordered) { NetPacket p; while ((p = _receivedPackets[_remoteSequence % _windowSize]) != null) { //process holded packet _receivedPackets[_remoteSequence % _windowSize] = null; _peer.AddIncomingPacket(p); _remoteSequence = (_remoteSequence + 1) % NetConstants.MaxSequence; } } else { while (_earlyReceived[_remoteSequence % _windowSize]) { //process early packet _earlyReceived[_remoteSequence % _windowSize] = false; _remoteSequence = (_remoteSequence + 1) % NetConstants.MaxSequence; } } return; } //holded packet if (_ordered) { _receivedPackets[ackIdx] = packet; } else { _earlyReceived[ackIdx] = true; _peer.AddIncomingPacket(packet); } }
//Process incoming packet public void ProcessPacket(NetPacket packet) { if (packet.Sequence >= NetConstants.MaxSequence) { _peer.DebugWrite("[RR]Bad sequence"); return; } int relate = NetUtils.RelativeSequenceNumber(packet.Sequence, _remoteWindowStart); int relateSeq = NetUtils.RelativeSequenceNumber(packet.Sequence, _remoteSequence); if (relateSeq > _windowSize) { _peer.DebugWrite("[RR]Bad sequence"); return; } //Drop bad packets if (relate < 0) { //Too old packet doesn't ack _peer.DebugWrite("[RR]ReliableInOrder too old"); return; } if (relate >= _windowSize * 2) { //Some very new packet _peer.DebugWrite("[RR]ReliableInOrder too new"); return; } //If very new - move window Monitor.Enter(_outgoingAcksAccess); if (relate >= _windowSize) { //New window position int newWindowStart = (_remoteWindowStart + relate - _windowSize + 1) % NetConstants.MaxSequence; //Clean old data while (_remoteWindowStart != newWindowStart) { _outgoingAcks[_remoteWindowStart % _windowSize] = false; _remoteWindowStart = (_remoteWindowStart + 1) % NetConstants.MaxSequence; } } //Final stage - process valid packet //trigger acks send _mustSendAcks = true; if (_outgoingAcks[packet.Sequence % _windowSize]) { _peer.DebugWrite("[RR]ReliableInOrder duplicate"); Monitor.Exit(_outgoingAcksAccess); return; } //save ack _outgoingAcks[packet.Sequence % _windowSize] = true; Monitor.Exit(_outgoingAcksAccess); //detailed check if (packet.Sequence == _remoteSequence) { _peer.DebugWrite("[RR]ReliableInOrder packet succes"); _peer.AddIncomingPacket(packet); _remoteSequence = (_remoteSequence + 1) % NetConstants.MaxSequence; if (_ordered) { NetPacket p; while ((p = _receivedPackets[_remoteSequence % _windowSize]) != null) { //process holded packet _receivedPackets[_remoteSequence % _windowSize] = null; _peer.AddIncomingPacket(p); _remoteSequence = (_remoteSequence + 1) % NetConstants.MaxSequence; } } else { while (_earlyReceived[_remoteSequence % _windowSize]) { //process early packet _earlyReceived[_remoteSequence % _windowSize] = false; _remoteSequence = (_remoteSequence + 1) % NetConstants.MaxSequence; } } return; } //holded packet if (_ordered) { _receivedPackets[packet.Sequence % _windowSize] = packet; } else { _earlyReceived[packet.Sequence % _windowSize] = true; _peer.AddIncomingPacket(packet); } }
//Process incoming packet public bool ProcessPacket(NetPacket packet) { if (_mustSendAcksStartTimer <= 0) { _mustSendAcksStartTimer = NetTime.NowMs; } if (packet.Sequence >= NetConstants.MaxSequence) { NetUtils.DebugWrite("[RR]Bad sequence"); return(false); } _packetsToAcknowledge.Add(packet.Sequence); // Check if its a duplicated packet if (_ordered && RelativeSequenceDiff(packet.Sequence, _remoteSequence) < 0) { // Its a duplicated packet return(false); } //detailed check if (packet.Sequence == _remoteSequence) { NetUtils.DebugWrite("[RR]ReliableInOrder packet succes"); _peer.AddIncomingPacket(packet); _remoteSequence = NetUtils.IncrementSequenceNumber(_remoteSequence, 1); if (_ordered) { NetPacket p; while ((p = _receivedPackets[_remoteSequence % _windowSize]) != null) { //process holded packet _receivedPackets[_remoteSequence % _windowSize] = null; _peer.AddIncomingPacket(p); _remoteSequence = NetUtils.IncrementSequenceNumber(_remoteSequence, 1); } } else { while (_earlyReceived[_remoteSequence % _windowSize]) { //process early packet _earlyReceived[_remoteSequence % _windowSize] = false; _remoteSequence = NetUtils.IncrementSequenceNumber(_remoteSequence, 1); } } return(true); } //holded packet if (_ordered) { // Doesnt matter if it overwrites multiple time the same packet _receivedPackets[packet.Sequence % _windowSize] = packet; } else { if (_earlyReceived[packet.Sequence % _windowSize] == false) { _earlyReceived[packet.Sequence % _windowSize] = true; _peer.AddIncomingPacket(packet); } } return(true); }