public Ingredient(LitJson.JsonData data) { this.ingredientName = (string)data["name"]; this.prefabName = (string)data["prefabName"]; this.tier = (int)data["tier"]; this.categories = data["categories"].ToArrayString(); this.blueprint = null; if (data.Contains("blueprint")) { this.blueprint = data["blueprint"].ToArrayString(); } }
public override bool Contains(string key) { return(jsonData.Contains(key)); }