private void Handle(plyr_info_spacket msg) { l.Trace(msg.ToString()); Player player = galaxy.GetPlayer(msg.pnum); player.TeamId = msg.team; player.ShipTypeId = msg.shiptype; if (player.NetrekId == LockedPlayerId) { UpdateLockedEntity(); } }
private void Handle(plyr_info_spacket msg) { l.Trace(msg.ToString()); Player player = galaxy.GetPlayer(msg.pnum); player.TeamId = msg.team; player.ShipTypeId = msg.shiptype; if (player.NetrekId == LockedPlayerId) { UpdateLockedEntity(); } }