Esempio n. 1
0
    public MainWindow()
        : base(Gtk.WindowType.Toplevel)
    {
        Build ();

        this.SoundSystem = new Linsft.FmodSharp.SoundSystem.SoundSystem();
        this.SoundSystem.Init();

        this.SoundFile = SoundSystem.CreateSound (@"/home/madrang/Music/Tetris.mp3", Linsft.FmodSharp.Mode.Default);

        if(this.Channel != null)
            this.Channel.Dispose();

        this.Channel = this.SoundSystem.PlaySound(SoundFile);

        this.fft_Draw = new Linsft.FmodSharp.Gtk.FFTDraw();
        this.fft_Draw.Source = this.Channel;
        this.fft_Draw.Show();
        this.Add(this.fft_Draw);
    }
Esempio n. 2
0
    public MainWindow() : base(Gtk.WindowType.Toplevel)
    {
        Build();

        this.SoundSystem = new Linsft.FmodSharp.SoundSystem.SoundSystem();
        this.SoundSystem.Init();

        this.SoundFile = SoundSystem.CreateSound(@"/home/madrang/Music/Tetris.mp3", Linsft.FmodSharp.Mode.Default);

        if (this.Channel != null)
        {
            this.Channel.Dispose();
        }

        this.Channel = this.SoundSystem.PlaySound(SoundFile);


        this.fft_Draw        = new Linsft.FmodSharp.Gtk.FFTDraw();
        this.fft_Draw.Source = this.Channel;
        this.fft_Draw.Show();
        this.Add(this.fft_Draw);
    }