Esempio n. 1
0
 public AssetStream(PackedAssetBundle bundle, string path)
 {
     this.bundle = bundle;
     if (!bundle.index.TryGetValue(AssetPath.CorrectSlashes(path), out descriptor))
     {
         throw new Exception("Can't open asset: {0}", path);
     }
     stream = bundle.AllocStream();
     Seek(0, SeekOrigin.Begin);
 }
Esempio n. 2
0
        public void ApplyPatch(PackedAssetBundle patchBundle)
        {
            var manifest      = Manifest.Create(this);
            var patchManifest = Manifest.Create(patchBundle);

            if (patchManifest.BaseBundleVersion.HasValue)
            {
                if (manifest.BundleVersion.HasValue && patchManifest.BaseBundleVersion != manifest.BundleVersion)
                {
                    throw new InvalidOperationException("Patch base version should be equal patched bundle version");
                }
                else if (patchManifest.BundleVersion.HasValue)
                {
                    manifest.BundleVersion = patchManifest.BundleVersion;
                }
            }
            foreach (var file in patchBundle.EnumerateFiles())
            {
                manifest.DeletedAssets.Remove(file);
                if (FileExists(file))
                {
                    DeleteFile(file);
                }
                using (var stream = patchBundle.OpenFileRaw(file)) {
                    ImportFileRaw(
                        file, stream, 0,
                        patchBundle.GetSourceExtension(file),
                        patchBundle.GetFileLastWriteTime(file),
                        patchBundle.GetAttributes(file),
                        patchBundle.GetCookingRulesSHA1(file)
                        );
                }
            }
            foreach (var file in patchManifest.DeletedAssets)
            {
                if (FileExists(file))
                {
                    DeleteFile(file);
                    if (!manifest.DeletedAssets.Contains(file))
                    {
                        manifest.DeletedAssets.Add(file);
                    }
                }
            }
            manifest.Write(this);
        }