CalcM() public static method

M is client's proof of K.
public static CalcM ( NetBigInteger N, NetBigInteger g, String userName, Byte salt, NetBigInteger A, NetBigInteger B, Byte K ) : Byte[]
N NetBigInteger
g NetBigInteger
userName String
salt Byte
A NetBigInteger
B NetBigInteger
K Byte
return Byte[]
Esempio n. 1
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        /// <summary>
        /// Actually verifies received verification data (initiated remotely) + generates response
        /// </summary>
        /// <param name="verification"></param>
        private NetSRP.Verification VerificationOfActiveParty(NetSRP.Verification verification)
        {
            if ((Handshake.State.AllowVerificating & this.HandshakeState) != this.HandshakeState)
            {
                return(_verification); // double
            }
            // Set State
            this.HandshakeState = Handshake.State.Verificating;

            // Hello I am the one that is being connected to. So let's generate
            // the value M I should have in the SRPPackedData Object.
            Byte[] M = NetSRP.CalcM(N, g, _request.Username, _response.Salt, _request.A, _cache.B, _cache.K);

            // Compare
            if (!NetUtility.ArraysEqual(M, verification.M))
            {
                this.HandshakeState = Handshake.State.Denied | State.Failed;
                throw new NetSRP.HandShakeException("Invalid proof of Key. Username or password invalid.", new InvalidOperationException("Generated M does not match received M"));
            }

            // Ok, so their verification passed. Now let's proof that mine will to.
            _verification = new NetSRP.Verification(NetSRP.CalcM2(_request.A, verification.M, _cache.K));

            // Check expiration (maybe use timer?)
            if (_cache.ExpirationTime.CompareTo(DateTime.Now) < 0)
            {
                this.HandshakeState = Handshake.State.Expired;
                throw new NetSRP.HandShakeException("Hand was not shaken before it expired.");
            }

            return(_verification);
        }
Esempio n. 2
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        /// <summary>
        /// Generates Session key from response
        /// </summary>
        /// <param name="response"></param>
        /// <response></response>
        private NetSRP.Verification KeyFromResponse(NetSRP.Response response)
        {
            if ((Handshake.State.AllowVerificating & this.HandshakeState) != this.HandshakeState)
            {
                return(_verification); // Double Request
            }
            // When we get the response, get their public key B
            if (response.B.Mod(N).IntValue == 0)
            {
                this.HandshakeState = Handshake.State.Failed;
                throw new NetSRP.HandShakeException("Response contains invalid data", new ArgumentException("B mod N is zero."));
            }

            // Shared random scrambler
            NetBigInteger u = NetSRP.Calcu(_cache.A, response.B);

            if (u.IntValue == 0)
            {
                this.HandshakeState = Handshake.State.Failed;
                throw new NetSRP.HandShakeException("Response contains invalid data", new ArgumentException("u is zero."));
            }

            // Private key x
            NetBigInteger x = NetSRP.Calcx(response.Salt, _request.Username, _cache.UserData);

            // Cache Response;
            _response = response;

            // Session key
            _cache.S = NetSRP.CalcSClient(N, g, response.B, k, x, _cache.a, u);
            _cache.K = NetSRP.CalcK(_cache.S);


            // Create the verification
            _verification = new NetSRP.Verification(NetSRP.CalcM(N, g, _request.Username, response.Salt, _cache.A, response.B, _cache.K));

            // Set State
            this.HandshakeState = Handshake.State.Verificating;
            return(_verification);
        }