Esempio n. 1
0
        public Puzzle FromImage(Image image)
        {
            if (image == null)
            {
                throw new ArgumentNullException("image");
            }
            if (image.Width > this.puzzle_max_width ||
                image.Height > this.puzzle_max_height)
            {
                throw new NotSupportedException("Image has too large resolution.");
            }
            if (image.Width <= 0 ||
                image.Height <= 0)
            {
                throw new NotSupportedException("Width or Height of Image is 0.");
            }

            Bitmap bitmap = image as Bitmap;

            if (bitmap != null)
            {
                return(new Puzzle(PuzzleNative.puzzle_fill_cvec_from_file(this, bitmap)));
            }

            using (bitmap = new Bitmap(image))
                return(new Puzzle(PuzzleNative.puzzle_fill_cvec_from_file(this, bitmap)));
        }
Esempio n. 2
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 public double GetDistanceFrom(IPuzzle other, bool fixForTexts)
 {
     if (other == null)
     {
         throw new ArgumentNullException("other");
     }
     return(PuzzleNative.puzzle_vector_normalized_distance(this.GetCvec(), other.GetCvec(), fixForTexts));
 }
Esempio n. 3
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        internal override byte[] GetCompressedCvec()
        {
            if (this.m_compressedVec == null)
            {
                this.m_compressedVec = PuzzleNative.puzzle_compress_cvec(this.m_vec);
            }

            return(this.m_compressedVec);
        }
Esempio n. 4
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 public CompressedPuzzle ToCompressedPuzzle()
 {
     return(new CompressedPuzzle(PuzzleNative.puzzle_compress_cvec(this.m_vec)));
 }
Esempio n. 5
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 public Puzzle ToUncompressedPuzzle()
 {
     return(new Puzzle(PuzzleNative.puzzle_uncompress_cvec(this.m_vec)));
 }