// send, wait for response and return received packet: public MPacketReceived Transact(MPacket packet) { string str = packet.ToString(); MPacketReceived packetIn = new MPacketReceived(); m_physLayer.Transact(str, packetIn); return(packetIn); }
// send, wait for response and return received packet: public MPacketReceived Transact(MPacket packet) { string str = packet.ToString(); MPacketReceived packetIn = new MPacketReceived(); m_physLayer.Transact(str, packetIn); return packetIn; }
public void SendPacket(MPacket packet) { string str = packet.ToString(); // also makes sure all fields are clean of wrong symbols like "," m_physLayer.Send(str); }
public void SendPacket(MPacket packet) { string str = packet.ToString(); m_physLayer.Send(str); }
public void SendPacket(MPacket packet) { string str = packet.ToString(); m_physLayer.Send(str); }
public void SendPacket(MPacket packet) { string str = packet.ToString(); // also makes sure all fields are clean of wrong symbols like "," m_physLayer.Send(str); }