Esempio n. 1
0
        /// <summary>
        /// Prompts the user with a file dialog to select an existing map file.
        /// </summary>
        private void ButtonLoad_Click(object sender, EventArgs e)
        {
            // Declare temporary variables
            OpenFileDialog openFileDialog;

            // Initialize temporary variables
            openFileDialog = new OpenFileDialog();

            // Title the dialog
            openFileDialog.Title = "Open a level file.";

            // Filter files
            openFileDialog.Filter = "Level Files | *.level";

            // Show the dialog & get result
            DialogResult result = openFileDialog.ShowDialog();

            // If they load a file, open the editor form
            if (result == DialogResult.OK)
            {
                // Load in player data
                FileStream   inStream = null;
                StreamReader input    = null;

                try
                {
                    // Open file for reading
                    inStream = File.OpenRead(openFileDialog.FileName);
                    input    = new StreamReader(inStream);

                    // Read first lines for width and height data
                    String   line       = input.ReadLine();
                    String[] mapDetails = line.Split(',');
                    mapHeight = int.Parse(mapDetails[0]);
                    mapWidth  = int.Parse(mapDetails[1]);
                }
                catch (Exception ex)
                {
                    Console.WriteLine($"Error loading in data: {ex.Message}");
                }
                finally
                {
                    if (input != null)
                    {
                        // Close the stream
                        input.Close();
                    }
                    else if (inStream != null)
                    {
                        // File opening may have failed
                        inStream.Close();
                    }
                }

                EditorForm editorForm = new EditorForm(mapHeight, mapWidth, openFileDialog.FileName);

                editorForm.ShowDialog();
            }
        }
Esempio n. 2
0
        // Methods
        /// <summary>
        /// Creates a new map for the user to draw on.
        /// </summary>
        private void ButtonCreate_Click(object sender, EventArgs e)
        {
            // Declare temporary variables
            string errorHeight;
            string errorWidth;

            // Initialize temporary variables
            errorHeight = null;
            errorWidth  = null;

            // Check height to see if it's an integer
            if (!int.TryParse(textHeight.Text, out mapHeight))
            {
                errorHeight = "- Height was not an integer.";
            }

            // Check width to see if it's an integer
            if (!int.TryParse(textWidth.Text, out mapWidth))
            {
                errorWidth = "- Width was not an integer.";
            }

            // Check height to see if it's within the range
            if (errorHeight == null)
            {
                if (mapHeight < 10)
                {
                    errorHeight = "- Height was too small. Minimum is 10";
                }
                else if (mapHeight > 30)
                {
                    errorHeight = "- Height was too large. Maximum is 30";
                }
            }

            // Check width to see if it's within the range
            if (errorWidth == null)
            {
                if (mapWidth < 10)
                {
                    errorWidth = "- Width was too small. Minimum is 10";
                }
                else if (mapWidth > 30)
                {
                    errorWidth = "- Width was too large. Maximum is 30";
                }
            }

            // If there are errors, present them to the user
            if (errorHeight != null || errorWidth != null)
            {
                MessageBox.Show(
                    $"Errors:\n{errorWidth}\n{errorHeight}",
                    "Error creating map",
                    MessageBoxButtons.OK,
                    MessageBoxIcon.Error);

                return;
            }

            // If there are no errors, create the map
            EditorForm editorForm = new EditorForm(mapHeight, mapWidth);

            editorForm.ShowDialog();
        }