void OnInputEnded(string value)
        {
            var action = new UiInputEndActionData();

            action.GroupId = GroupId;
            action.Sender  = _input;
            action.Value   = value;
            SendActionData(action);
        }
 void OnInputEnded(string value)
 {
     if (Singleton.IsTypeRegistered <UnityEventBus> ())
     {
         var action = new UiInputEndActionData();
         action.GroupId = GroupId;
         action.Sender  = _input;
         action.Value   = value;
         Singleton.Get <UnityEventBus> ().Publish <UiInputEndActionData> (action);
     }
 }