public void BuyCup(Player player, Pitcher pitcher, Inventory inventory) { player.cash += player.GetPrice(); pitcher.AdjustFull(-10); inventory.UseCup(); dailyIncome += player.GetPrice(); Console.WriteLine("You made ${0} and your pitcher is {1}% full.", player.GetPrice(), pitcher.GetFull()); Console.WriteLine("Current money: ${0}. Current number of cups: {1}\n", player.GetCash(), inventory.GetCups()); }
public void BuyCup(Player player, Pitcher pitcher, Inventory inventory) { player.cash += player.GetPrice(); pitcher.AdjustFull(-10); inventory.RemoveCup(); cashMakeFromSale += player.GetPrice(); Console.ForegroundColor = ConsoleColor.DarkCyan; Console.WriteLine("Yay! A customer just bought a cup of lemonade"); Console.ResetColor(); Console.ForegroundColor = ConsoleColor.Yellow; Console.WriteLine("You made ${0} and your pitcher of lemonade is {1}% left.\n", player.GetPrice(), pitcher.GetFull()); Console.ResetColor(); }