// The following functions are for when a feedback must be treated differently depending on its 'feedback' value
        public void feedbackEventDisplay_LookingDirection(InstantFeedback lookingFb)
        {
            switch (lookingFb.feedback)
            {
            case "Look to the left":
                feedbackDisplay_LookLeft();
                break;

            case "Look to the center":
                feedbackDisplay_LookCenter();
                break;

            case "Look to the right":
                feedbackDisplay_LookRight();
                break;

            default:
                break;
            }
        }
 /// <summary>
 /// Set or Unset Agitation's Icon function
 /// Call by an Event
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="f"></param>
 private void iconAgitation(object sender, InstantFeedback f)
 {
     AgitationOpacity = minOpacity;
 }