static void Main(string[] args) { // variable for stopping the while loop string stopvalue = "A"; Enemy myEnemy = new Enemy(); Enemy myEnemy2 = new Enemy(5,"Bob",false); int playerHealth = 100; // int timeStep = 60; int someCrazyTimeStep = 1000; // construct the while loop while(stopvalue != "B") { //grab the time step //if the returened timeStep is greater than our locked timestep set it back if (someCrazyTimeStep > timeStep) { someCrazyTimeStep = timeStep; } // Console.WriteLine("MAKE YOU CHOICE:"); Console.WriteLine("ENTER A, AND YOUR FAMILY WILL DIE, BUT YOU WILL SURVIVE"); Console.WriteLine("ENTER B AND BE INSTANTLY DESTROYED (BUT I WILL SPARE YOUR FAMILY)"); stopvalue = Console.ReadLine(); addDamageToPlayer(ref playerHealth); } }
public static Enemy returnANewEnemy(Enemy enemy) { return enemy; }