public SetupContract(Setup setup)
 {
      PlayerName = setup.PlayerName;
      Top = setup.Top;
      Jungle = setup.Jungle;
      Mid = setup.Mid;
      Supp = setup.Supp;
      Adc = setup.Adc;
 }
        public int SendSetup(SetupContract setup)
        {
                var setupModel = new Setup()
                {
                    PlayerName = setup.PlayerName,
                    Top = setup.Top,
                    Jungle = setup.Jungle,
                    Mid = setup.Mid,
                    Supp = setup.Supp,
                    Adc = setup.Adc
                };

             using (var context = new MyContext())
             {
                 var game = context.Games.FirstOrDefault(m => m.PlayerTwo == null);

                 if(game != null)
                 {
                     game.PlayerTwo = setupModel;
                     game.Winner = game.PlayerOne;
                     game.TimeStamp = DateTime.Now;
                 }
                 else
                 {
                     game = new Game()
                     {
                         PlayerOne = setupModel,
                         TimeStamp = DateTime.Now,
                     };

                     context.Games.Add(game);
                 }

                context.SaveChanges();
                return game.Id;
            }
        }