private void OnTurnEnded(EndTurnArgs e) { if (TurnEnded != null) { TurnEnded(this, e); } }
void game_TurnEnded(object sender, EndTurnArgs e) { turn_lbl.Text = e.NewActivePlayer + "'s turn"; if (game.Round == 1) { RevealNewRoundmarker(); } if (game.Turn < 8) { AddNewResources(game.GetNextRoundMarker()); } UpdatePlayerResources(); MoveBoat(); }