//private AssetBundle bundle;
 public static lhSceneManager GetInstance()
 {
     if (m_instance != null)
     {
         return(null);
     }
     return(m_instance = new lhSceneManager());
 }
 static int GetInstance(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 0);
         LaoHan.Infrastruture.lhSceneManager o = LaoHan.Infrastruture.lhSceneManager.GetInstance();
         ToLua.PushObject(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }