//private AssetBundle bundle; public static lhSceneManager GetInstance() { if (m_instance != null) { return(null); } return(m_instance = new lhSceneManager()); }
static int GetInstance(IntPtr L) { try { ToLua.CheckArgsCount(L, 0); LaoHan.Infrastruture.lhSceneManager o = LaoHan.Infrastruture.lhSceneManager.GetInstance(); ToLua.PushObject(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }