public static Eff <RT, Lst <A> > Sequence <RT, A>(this Lst <Eff <RT, A> > ma) where RT : struct => ma.Traverse(identity);
public static Eff <Lst <A> > Sequence <A>(this Lst <Eff <A> > mma) => mma.Traverse(identity);
public static TryAsync <Lst <A> > Sequence <A>(this Lst <TryAsync <A> > ta) => ta.Traverse(identity);
public static Seq <Lst <A> > Sequence <A>(this Lst <Seq <A> > ta) => ta.Traverse(identity);
public static OptionUnsafe <Lst <A> > Sequence <A>(this Lst <OptionUnsafe <A> > ta) => ta.Traverse(identity);
public static EitherUnsafe <L, Lst <A> > Sequence <L, A>(this Lst <EitherUnsafe <L, A> > ta) => ta.Traverse(identity);
public static Validation <Fail, Lst <A> > Sequence <Fail, A>(this Lst <Validation <Fail, A> > ta) => ta.Traverse(identity);
public static IEnumerable <Lst <A> > Sequence <A>(this Lst <IEnumerable <A> > ta) => ta.Traverse(identity);
public static Fin <Lst <A> > Sequence <A>(this Lst <Fin <A> > ta) => ta.Traverse(identity);
public static HashSet <Lst <A> > Sequence <A>(this Lst <HashSet <A> > ta) => ta.Traverse(identity);
public static Task <Lst <A> > Sequence <A>(this Lst <Task <A> > ma) => ma.Traverse(identity);
public static Validation <MonoidFail, Fail, Lst <A> > Sequence <MonoidFail, Fail, A>(this Lst <Validation <MonoidFail, Fail, A> > ta) where MonoidFail : struct, Monoid <Fail>, Eq <Fail> => ta.Traverse(identity);
public static TryOption <Lst <A> > Sequence <A>(this Lst <TryOption <A> > ta) => ta.Traverse(identity);