Esempio n. 1
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 public static Lst <EitherUnsafe <L, B> > Traverse <L, A, B>(this EitherUnsafe <L, Lst <A> > ma, Func <A, B> f) =>
 ma.MatchUnsafe(
     Left: e => List(EitherUnsafe <L, B> .Left(e)),
     Right: xs => xs.Map(x => RightUnsafe <L, B>(f(x))));
Esempio n. 2
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 public static Stck <EitherUnsafe <L, B> > Traverse <L, A, B>(this EitherUnsafe <L, Stck <A> > ma, Func <A, B> f) =>
 ma.MatchUnsafe(
     Left: ex => Stack(EitherUnsafe <L, B> .Left(ex)),
     Right: xs => toStack(xs.Map(x => RightUnsafe <L, B>(f(x)))));
Esempio n. 3
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 public static Que <EitherUnsafe <L, B> > Traverse <L, A, B>(this EitherUnsafe <L, Que <A> > ma, Func <A, B> f) =>
 ma.MatchUnsafe(
     Left:  ex => Queue(EitherUnsafe <L, B> .Left(ex)),
     Right: xs => new Que <EitherUnsafe <L, B> >(xs.Map(x => RightUnsafe <L, B>(f(x)))));
 /// <summary>
 /// Invokes the Right or Left action depending on the state of the Either provided
 /// </summary>
 /// <typeparam name="L">Left</typeparam>
 /// <typeparam name="R">Right</typeparam>
 /// <param name="either">Either to match</param>
 /// <param name="Right">Action to invoke if in a Right state</param>
 /// <param name="Left">Action to invoke if in a Left state</param>
 /// <returns>Unit</returns>
 public static Unit matchUnsafe <L, R>(EitherUnsafe <L, R> either, Action <R> Right, Action <L> Left) =>
 either.MatchUnsafe(Right, Left);
Esempio n. 5
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 public static IEnumerable <EitherUnsafe <L, B> > Traverse <L, A, B>(this EitherUnsafe <L, IEnumerable <A> > ma, Func <A, B> f) =>
 ma.MatchUnsafe(
     Left: e => new[] { LeftUnsafe <L, B>(e) },
     Right: xs => xs.Map(x => RightUnsafe <L, B>(f(x))));
 /// <summary>
 /// Invokes the Right or Left function depending on the state of the Either provided
 /// </summary>
 /// <typeparam name="L">Left</typeparam>
 /// <typeparam name="R">Right</typeparam>
 /// <typeparam name="Ret">Return type</typeparam>
 /// <param name="either">Either to match</param>
 /// <param name="Right">Function to invoke if in a Right state</param>
 /// <param name="Left">Function to invoke if in a Left state</param>
 /// <returns>The return value of the invoked function</returns>
 public static Ret matchUnsafe <L, R, Ret>(EitherUnsafe <L, R> either, Func <R, Ret> Right, Func <L, Ret> Left) =>
 either.MatchUnsafe(Right, Left);
Esempio n. 7
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 public static Arr <EitherUnsafe <L, B> > Traverse <L, A, B>(this EitherUnsafe <L, Arr <A> > ma, Func <A, B> f) =>
 ma.MatchUnsafe(
     Left:  e => Array(LeftUnsafe <L, B>(e)),
     Right: xs => xs.Map(x => RightUnsafe <L, B>(f(x))));
Esempio n. 8
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 public Unit Left(Action <L> leftHandler) =>
 either.MatchUnsafe(rightHandler, leftHandler);
Esempio n. 9
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 public Ret Left(Func <L, Ret> left) =>
 either.MatchUnsafe(rightHandler, left);
Esempio n. 10
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 public static Identity <EitherUnsafe <L, B> > Traverse <L, A, B>(this EitherUnsafe <L, Identity <A> > ma, Func <A, B> f) =>
 ma.MatchUnsafe(
     Right: x => new Identity <EitherUnsafe <L, B> >(f(x.Value)),
     Left: e => new Identity <EitherUnsafe <L, B> >(EitherUnsafe <L, B> .Left(e)));