Esempio n. 1
0
        /// <summary>
        /// Performs crossover to generate a new child. The crossover type is specifed in the
        /// Settings property.
        /// </summary>
        /// <param name="mate">The individual to crossover with.</param>
        /// <returns>A new child individual</returns>
        public IIndividual Crossover(IIndividual mate)
        {
            if (mate.GetType() != typeof(LanderIndividual))
            {
                throw new ArgumentException("Mate must be a LanderIndividual");
            }

            // Get the weights in a easier to use form.
            this.weights = this.neuralNet.GetAllWeights();
            List<double> mateWeights = ((LanderIndividual)mate).neuralNet.GetAllWeights();

            // Create the child weights with a copy of this individual's weights initially
            List<double> childWeights = new List<double>(this.weights);

            switch (this.settings.CrossoverAlgorithm)
            {
                case LanderIndividualSettings.CrossoverType.OnePoint:
                    // Copy the mate's weights into the first section
                    int crossoverPoint = this.RandomGenerator.Next(this.weights.Count);
                    for (var i = 0; i < crossoverPoint; i++)
                    {
                        childWeights[i] = mateWeights[i];
                    }
                    break;
                case LanderIndividualSettings.CrossoverType.TwoPoint:
                    // Copy the mate's weights into the first section
                    int firstPoint = this.RandomGenerator.Next(this.weights.Count);
                    int secondPoint = this.RandomGenerator.Next(this.weights.Count);

                    if (secondPoint < firstPoint)
                    {
                        int temp = firstPoint;
                        firstPoint = secondPoint;
                        secondPoint = temp;
                    }

                    for (var i = 0; i < firstPoint; i++)
                    {
                        childWeights[i] = mateWeights[i];
                    }

                    for (var i = secondPoint; i < childWeights.Count; i++)
                    {
                        childWeights[i] = mateWeights[i];
                    }
                    break;
                case LanderIndividualSettings.CrossoverType.Uniform:
                    for (int i = 0; i < childWeights.Count; i++)
                    {
                        if (RandomGenerator.NextDouble() < 0.5)
                        {
                            childWeights[i] = mateWeights[i];
                        }
                    }
                    break;
                default:
                    throw new ArgumentException("Lander individual crossover type not supported");
            }

            // Create the new child
            LanderIndividual child = new LanderIndividual(this.RandomGenerator);
            child.Settings = this.Settings;
            child.neuralNet.SetAllWeights(childWeights);

            return child;
        }
Esempio n. 2
0
        /// <summary>
        /// Returns a deep clone of the individual.
        /// </summary>
        /// <returns>A deep clone of the individual.</returns>
        public object Clone()
        {
            LanderIndividual clone = new LanderIndividual(this.RandomGenerator);

            clone.neuralNet = new NeuralNetwork();
            clone.settings = this.settings;

            // NOTE: network topology defined here
            this.weights = this.neuralNet.GetAllWeights();
            clone.neuralNet.InputCount = this.neuralNet.InputCount;
            clone.neuralNet.OutputCount = this.neuralNet.OutputCount;
            clone.neuralNet.AddHiddenLayer(5);
            clone.neuralNet.SetAllWeights(this.weights);

            return clone;
        }