Esempio n. 1
0
 public override void Effect(object sender, BonusEventArgs e)
 {
     var player = e.Target as HumanPlayer;
     if (player != null)
     {
         player.GoldAmount += this.Amount;
     }
 }
Esempio n. 2
0
        public override void Effect(object sender, BonusEventArgs e)
        {
            var player = e.Target as HumanPlayer;

            if (player != null)
            {
                player.GoldAmount += this.Amount;
            }
        }
Esempio n. 3
0
 public abstract void Effect(object sender, BonusEventArgs e);
Esempio n. 4
0
 public override void Effect(object sender, BonusEventArgs e)
 {
     throw new NotImplementedException();
 }
Esempio n. 5
0
 public abstract void Effect(object sender, BonusEventArgs e);
Esempio n. 6
0
 public override void Effect(object sender, BonusEventArgs e)
 {
     throw new NotImplementedException();
 }