Esempio n. 1
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        private static void Main(string[] args)
        {
            var renderer = new Renderer();
            var inputHandler = new InputHandler();

            var engine = new Engine(renderer, inputHandler);
            engine.Run();
        }
Esempio n. 2
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        public void IsEngineConstructorMakeInstanceOfEngine()
        {
            var renderer = new Renderer();
            var input = new InputHandler();
            var engine = new Engine(renderer, input);

            Assert.IsInstanceOfType(engine, typeof(Engine));
        }
Esempio n. 3
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 public void IsInputHandlerReturnsRightInstance()
 {
     var input = new InputHandler();
     Assert.IsInstanceOfType(input, typeof(InputHandler));
 }
Esempio n. 4
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 public void IsEngineMakeStandartGameRules()
 {
     var renderer = new Renderer();
     var input = new InputHandler();
     var engine = new Engine(renderer, input);
 }