Esempio n. 1
0
        private static void StartGame(FeudalGameEngine gameObject)
        {
            while (gameObject.IsGameOn)
            {
                var actions = GetActionsAtStep();
                if (actions.Count == 0)
                {
                    continue;
                }
                gameObject.MakeStep(actions);
                SaveGame(gameObject);
            }

            Process.GetCurrentProcess().CloseMainWindow();
        }