public static LTRect texture(LTRect rect, Texture texture, int depth)
 {
     rect.type    = LTGUI.Element_Type.Texture;
     rect.texture = texture;
     return(LTGUI.element(rect, depth));
 }
 public static LTRect label(LTRect rect, string label, int depth)
 {
     rect.type     = LTGUI.Element_Type.Label;
     rect.labelStr = label;
     return(LTGUI.element(rect, depth));
 }