Esempio n. 1
0
 //带参构造
 public ShadowWin(FormX mainWin, FormHeader fh)
 {
     this.fh = fh;
     //将控制层传值过来
     this.Main = mainWin;
     //InitializeComponent();
     //置顶窗体
     Main.TopMost = TopMost = Main.TopMost;
     Main.BringToFront();
     //是否在任务栏显示
     ShowInTaskbar = false;
     //无边框模式
     FormBorderStyle = FormBorderStyle.None;
     //设置绘图层显示位置
     this.Location = new Point(Main.Location.X - 5, Main.Location.Y - 5);
     //设置ICO
     Icon     = Main.Icon;
     ShowIcon = Main.ShowIcon;
     //设置大小
     Width  = Main.Width + 10;
     Height = Main.Height + 10;
     //设置标题名
     Text = Main.Text;
     //绘图层窗体移动
     Main.LocationChanged += new EventHandler(Main_LocationChanged);
     Main.SizeChanged     += new EventHandler(Main_SizeChanged);
     Main.VisibleChanged  += new EventHandler(Main_VisibleChanged);
     //还原任务栏右键菜单
     //CommonClass.SetTaskMenu(Main);
     //加载背景
     Action();
     //窗口鼠标穿透效果
     CanPenetrate();
 }
Esempio n. 2
0
        public static void DrawRect(Graphics g, Bitmap img, Rectangle r, Rectangle lr, int index, int Totalindex, FormHeader fh)
        {
            if (img == null)
            {
                return;
            }
            Rectangle r1, r2;
            int       x  = (index - 1) * img.Width / Totalindex;
            int       y  = 0;
            int       x1 = r.Left;
            int       y1 = r.Top;

            if (r.Height > img.Height && r.Width <= img.Width / Totalindex)
            {
                r1 = new Rectangle(x, y, img.Width / Totalindex, lr.Top);
                r2 = new Rectangle(x1, y1, r.Width, lr.Top);
                g.DrawImage(img, r2, r1, GraphicsUnit.Pixel);

                r1 = new Rectangle(x, y + lr.Top, img.Width / Totalindex, img.Height - lr.Top - lr.Bottom);
                r2 = new Rectangle(x1, y1 + lr.Top, r.Width, r.Height - lr.Top - lr.Bottom);
                if ((lr.Top + lr.Bottom) == 0)
                {
                    r1.Height = r1.Height - 1;
                }
                g.DrawImage(img, r2, r1, GraphicsUnit.Pixel);

                r1 = new Rectangle(x, y + img.Height - lr.Bottom, img.Width / Totalindex, lr.Bottom);
                r2 = new Rectangle(x1, y1 + r.Height - lr.Bottom, r.Width, lr.Bottom);
                g.DrawImage(img, r2, r1, GraphicsUnit.Pixel);
            }
            else
            if (r.Height <= img.Height && r.Width > img.Width / Totalindex)
            {
                r1 = new Rectangle(x, y, lr.Left, img.Height);
                r2 = new Rectangle(x1, y1, lr.Left, r.Height);
                g.DrawImage(img, r2, r1, GraphicsUnit.Pixel);
                r1 = new Rectangle(x + lr.Left, y, img.Width / Totalindex - lr.Left - lr.Right, img.Height);
                r2 = new Rectangle(x1 + lr.Left, y1, r.Width - lr.Left - lr.Right, r.Height);
                g.DrawImage(img, r2, r1, GraphicsUnit.Pixel);
                r1 = new Rectangle(x + img.Width / Totalindex - lr.Right, y, lr.Right, img.Height);
                r2 = new Rectangle(x1 + r.Width - lr.Right, y1, lr.Right, r.Height);
                g.DrawImage(img, r2, r1, GraphicsUnit.Pixel);
            }
            else
            if (r.Height <= img.Height && r.Width <= img.Width / Totalindex)
            {
                r1 = new Rectangle((index - 1) * img.Width / Totalindex, 0, img.Width / Totalindex, img.Height - 1);
                g.DrawImage(img, new Rectangle(x1, y1, r.Width, r.Height), r1, GraphicsUnit.Pixel);
            }
            else if (r.Height > img.Height && r.Width > img.Width / Totalindex)
            {
                //top-left
                r1 = new Rectangle(x, y, lr.Left, lr.Top);
                r2 = new Rectangle(x1, y1, lr.Left, lr.Top);
                g.DrawImage(img, r2, r1, GraphicsUnit.Pixel);

                //top-bottom
                r1 = new Rectangle(x, y + img.Height - lr.Bottom, lr.Left, lr.Bottom);
                r2 = new Rectangle(x1, y1 + r.Height - lr.Bottom, lr.Left, lr.Bottom);
                g.DrawImage(img, r2, r1, GraphicsUnit.Pixel);

                //left
                r1 = new Rectangle(x, y + lr.Top, lr.Left, img.Height - lr.Top - lr.Bottom);
                r2 = new Rectangle(x1, y1 + lr.Top, lr.Left, r.Height - lr.Top - lr.Bottom);
                g.DrawImage(img, r2, r1, GraphicsUnit.Pixel);

                //top
                r1 = new Rectangle(x + lr.Left, y,
                                   img.Width / Totalindex - lr.Left - lr.Right, lr.Top);
                r2 = new Rectangle(x1 + lr.Left, y1,
                                   r.Width - lr.Left - lr.Right, lr.Top);
                g.DrawImage(img, r2, r1, GraphicsUnit.Pixel);

                //right-top
                r1 = new Rectangle(x + img.Width / Totalindex - lr.Right, y, lr.Right, lr.Top);
                r2 = new Rectangle(x1 + r.Width - lr.Right, y1, lr.Right, lr.Top);
                g.DrawImage(img, r2, r1, GraphicsUnit.Pixel);

                //Right
                r1 = new Rectangle(x + img.Width / Totalindex - lr.Right, y + lr.Top,
                                   lr.Right, img.Height - lr.Top - lr.Bottom);
                r2 = new Rectangle(x1 + r.Width - lr.Right, y1 + lr.Top,
                                   lr.Right, r.Height - lr.Top - lr.Bottom);
                g.DrawImage(img, r2, r1, GraphicsUnit.Pixel);

                //right-bottom
                r1 = new Rectangle(x + img.Width / Totalindex - lr.Right, y + img.Height - lr.Bottom,
                                   lr.Right, lr.Bottom);
                r2 = new Rectangle(x1 + r.Width - lr.Right, y1 + r.Height - lr.Bottom,
                                   lr.Right, lr.Bottom);
                g.DrawImage(img, r2, r1, GraphicsUnit.Pixel);

                //bottom
                r1 = new Rectangle(x + lr.Left, y + img.Height - lr.Bottom,
                                   img.Width / Totalindex - lr.Left - lr.Right, lr.Bottom);
                r2 = new Rectangle(x1 + lr.Left, y1 + r.Height - lr.Bottom,
                                   r.Width - lr.Left - lr.Right, lr.Bottom);
                g.DrawImage(img, r2, r1, GraphicsUnit.Pixel);

                //Center
                r1 = new Rectangle(x + lr.Left, y + lr.Top,
                                   img.Width / Totalindex - lr.Left - lr.Right, img.Height - lr.Top - lr.Bottom);
                r2 = new Rectangle(x1 + lr.Left, y1 + lr.Top,
                                   r.Width - lr.Left - lr.Right, r.Height - lr.Top - lr.Bottom);
                g.DrawImage(img, r2, r1, GraphicsUnit.Pixel);
            }

            if (fh != null)
            {
                return;

                int w = 5;

                g.FillRectangle(new SolidBrush(fh.BackColor), new Rectangle(w, w, w, w));
                g.FillRectangle(new SolidBrush(fh.BackColor), new Rectangle(r.Width - w * 2, w, w, w));
            }
        }