Esempio n. 1
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	private void @remove(AvailablePlugin pl)
	{
		AvailablePlugins.Remove(pl);
		pl = null;
	}
Esempio n. 2
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	public void AddPlugin(string FileName)
	{
		try
		{
		//Create a new assembly from the plugin file we're adding..
		Debug.WriteLine("PluginManager: Loading " + FileName);
		Assembly pluginAssembly = Assembly.LoadFrom(FileName);
		//Next we'll loop through all the Types found in the assembly
		if (pluginAssembly != null) {
			int itemcount = 0;
			int pluginsfound = 0;
			foreach (Type pluginType in pluginAssembly.GetTypes()) {
				//Only look at public types
				if (pluginType.IsPublic) {
					//Only look at non-abstract types
					if (!pluginType.IsAbstract) {
						//Log.WriteLine(String.Format("PluginManager: Checking Type '{0}' from {1}", pluginType.Name, FileName))
						itemcount += 1;
						//Gets a type object of the interface we need the plugins to match
						Type typeInterface = pluginType.GetInterface(PluginInterface, true);

						//Make sure the interface we want to use actually exists
						if ((typeInterface != null)) {
							//Create a new available plugin since the type implements the IPlugin interface
							AvailablePlugin newPlugin = new AvailablePlugin();

							//Set the filename where we found it
							newPlugin.AssemblyPath = FileName;

							//Create a new instance and store the instance in the collection for later use
							//We could change this later on to not load an instance.. we have 2 options
							//1- Make one instance, and use it whenever we need it.. it's always there
							//2- Don't make an instance, and instead make an instance whenever we use it, then close it
							//For now we'll just make an instance of all the plugins
							try {
								newPlugin.Instance = (IPlugin)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
								Debug.WriteLine(string.Format("PluginManager: Type Match: '{0}' (from {2}) Implements '{1}'. Creating Plugin...", pluginType.Name, PluginInterface, FileName));
								pluginsfound += 1;
								//Add the new plugin to our collection here
								this.AvailablePlugins.Add(newPlugin);
								//Call initialization for the plugin
								newPlugin.Instance.Initialize();
								
								GetMenuItemFromString(newPlugin.Instance.MenuItemPath, newPlugin.Instance.ToolStripItem);
								//cleanup a bit
								newPlugin = null;
							} catch (Exception ex) {
								newPlugin = null;
								Debug.WriteLine("Error: " + ex.ToString());
								MessageBox.Show(string.Format("Error Loading Plugin \"{0}\": {1}", FileName, ex));
								try {
									System.IO.File.Delete(FileName);
								} catch (Exception ex2) {
								}
							}
						} else {
						}
						typeInterface = null;
						// Clean up
					}
				}
			}
			Debug.WriteLine(string.Format("Scanned {0} Items from {1}, {2} Plugins found.", itemcount, FileName, pluginsfound));
		}
		if (pluginAssembly == null) {
			throw new Exception("Empty Assembly!");
		}
		pluginAssembly = null;
		//more cleanup
		}catch (Exception e) {
			Debug.WriteLine(e.ToString());
		}
	}
Esempio n. 3
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	/// <summary>
	/// Remove a Plugin to the collection of available plugins
	/// </summary>
	/// <param name="pluginToRemove">The Plugin to Remove</param>
	public void Remove(AvailablePlugin pluginToRemove)
	{
		this.List.Remove(pluginToRemove);
		pluginToRemove = null;
	}
Esempio n. 4
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	/// <summary>
	/// Reads a toolbar file and returns the properties as array (Name,Author,Version,Description,DownloadURL)
	/// </summary>
	/// <returns>String array (Name,Author,Version,Description, DownloadURL)</returns>
	/// <param name="FileName">Filename of the plugin</param>
	public string[] GetPluginInfo(string FileName, string InterfaceToFind)
	{
		if (Hashes.Contains(FileName)) {
			return (string[]) Hashes[FileName];
		}
		string[] ret = null;
		try {
			Assembly pluginAssembly = Assembly.LoadFrom(FileName);
			foreach (Type pluginType in pluginAssembly.GetTypes()) {
				if (pluginType.IsPublic) {
					if (!pluginType.IsAbstract) {
						Type typeInterface = pluginType.GetInterface(InterfaceToFind, true);
						if ((typeInterface != null)) {
							AvailablePlugin newPlugin = new AvailablePlugin();
							newPlugin.AssemblyPath = FileName;
							newPlugin.Instance = (IPlugin)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
							ret = new string[6];
							ret[0] = newPlugin.Instance.Name;
							ret[1] = newPlugin.Instance.Author;
							ret[2] = newPlugin.Instance.Version;
							ret[3] = newPlugin.Instance.Description;
							ret[4] = newPlugin.Instance.DownloadURL;
							ret[5] = newPlugin.Instance.OriginalFileName;
							Hashes[FileName] = ret;
							newPlugin.Instance = null;
							newPlugin = null;
						}
						typeInterface = null;
					}
				}
			}
			pluginAssembly = null;
		} catch (Exception ex) {
			ret = null;
		}
		return ret;
	}
Esempio n. 5
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	//A Simple class to hold some info about our Available Plugins

	/// <summary>
	/// Add a Plugin to the collection of Available plugins
	/// </summary>
	/// <param name="pluginToAdd">The Plugin to Add</param>
	public void Add(AvailablePlugin pluginToAdd)
	{
		this.List.Add(pluginToAdd);
	}