Esempio n. 1
0
        public double Sqr(Romb obj)
        {
            double sqr;
            double A = Math.Sqrt(Math.Pow(obj.Point[3, 0] - obj.Point[0, 0], 2.0) + Math.Pow(obj.Point[3, 1] - obj.Point[0, 1], 2.0));
            double B = Math.Sqrt(Math.Pow(obj.Point[2, 0] - obj.Point[1, 0], 2.0) + Math.Pow(obj.Point[2, 1] - obj.Point[1, 1], 2.0));
            double h = obj.Point[1, 1] - obj.Point[0, 1];

            sqr = ((A + B) / 2) * h;
            return(sqr);
        }
Esempio n. 2
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        public double Per(Romb obj)
        {
            double per;
            double A = Math.Sqrt(Math.Pow(obj.Point[3, 0] - obj.Point[0, 0], 2.0) + Math.Pow(obj.Point[3, 1] - obj.Point[0, 1], 2.0));
            double B = Math.Sqrt(Math.Pow(obj.Point[2, 0] - obj.Point[1, 0], 2.0) + Math.Pow(obj.Point[2, 1] - obj.Point[1, 1], 2.0));
            double C = Math.Sqrt(Math.Pow(obj.Point[1, 0] - obj.Point[0, 0], 2.0) + Math.Pow(obj.Point[1, 1] - obj.Point[0, 1], 2.0));
            double D = Math.Sqrt(Math.Pow(obj.Point[2, 0] - obj.Point[3, 0], 2.0) + Math.Pow(obj.Point[2, 1] - obj.Point[3, 1], 2.0));

            per = A + B + C + D;
            return(per);
        }
Esempio n. 3
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        static void Main(string[] args)
        {
            Romb obj = new Romb(-1, -3, 1, 2, 3, -3, 1, -8);

            double[] P1    = obj.Cords(1);
            double[] P2    = obj.Cords(2);
            double[] P3    = obj.Cords(3);
            double[] P4    = obj.Cords(4);
            double   per   = obj.Per(obj);
            double   sqr   = obj.Sqr(obj);
            double   lenth = obj.Len(1, 2);
        }