private async void ButtonConnect_Click(object sender, RoutedEventArgs e) { var selection = ConnectDevices.SelectedItems; if (selection.Count <= 0) { return; } var obj = selection[0]; var entry = (DeviceListEntry)obj; if (entry == null) { return; } // Create an EventHandlerForDevice to watch for the device we are connecting to EventHandlerForDevice.CreateNewEventHandlerForDevice(); // Get notified when the device was successfully connected to or about to be closed EventHandlerForDevice.Current.OnDeviceConnected = OnDeviceConnected; EventHandlerForDevice.Current.OnDeviceClose = OnDeviceClosing; // It is important that the FromIdAsync call is made on the UI thread because the consent prompt, when present, // can only be displayed on the UI thread. Since this method is invoked by the UI, we are already in the UI thread. var openSuccess = await EventHandlerForDevice.Current.OpenDeviceAsync(entry.DeviceInformation, entry.DeviceSelector); // Disable connect button if we connected to the device UpdateConnectDisconnectButtonsAndList(!openSuccess); await MainPage.Current.Dispatcher.RunAsync(CoreDispatcherPriority.Normal, () => { MainPage.Current.GoToPage(1); }); }
/// <summary> /// If all the devices have been enumerated, select the device in the list we connected to. Otherwise let the EnumerationComplete event /// from the device watcher handle the device selection /// </summary> /// <param name="sender"></param> /// <param name="deviceInformation"></param> private void OnDeviceConnected(EventHandlerForDevice sender, DeviceInformation deviceInformation) { // Find and select our connected device if (_isAllDevicesEnumerated) { SelectDeviceInList(EventHandlerForDevice.Current.DeviceInformation.Id); ButtonDisconnect.IsEnabled = true; } if (EventHandlerForDevice.Current.Device.PortName != "") { MainPage.Current.NotifyUser("Connected to - " + EventHandlerForDevice.Current.Device.PortName + " - " + EventHandlerForDevice.Current.DeviceInformation.Id, NotifyType.StatusMessage); } else { MainPage.Current.NotifyUser("Connected to - " + EventHandlerForDevice.Current.DeviceInformation.Id, NotifyType.StatusMessage); } // ReSharper disable once UnusedVariable var asyncAction = MainPage.Current.Dispatcher.RunAsync(CoreDispatcherPriority.Normal, () => MainPage.Current.GoToPage(1)); }
/// <summary> /// The device was closed. If we will autoreconnect to the device, reflect that in the UI /// </summary> /// <param name="sender"></param> /// <param name="deviceInformation"></param> private async void OnDeviceClosing(EventHandlerForDevice sender, DeviceInformation deviceInformation) { await MainPage.Current.Dispatcher.RunAsync( CoreDispatcherPriority.Normal, () => { // We were connected to the device that was unplugged, so change the "Disconnect from device" button // to "Do not reconnect to device" if (ButtonDisconnect.IsEnabled) { ButtonDisconnect.IsEnabled = false; } }); }
/// <summary> /// Creates a new instance of EventHandlerForDevice, enables auto reconnect, and uses it as the Current instance. /// </summary> public static void CreateNewEventHandlerForDevice() { _eventHandlerForDevice = new EventHandlerForDevice(); }