Esempio n. 1
0
        public override void Draw(GameTime gameTime)
        {
            Drawer.roundPositionTo = 0.25f;
            G.GDevice.Clear(Color.Black);
            G.SpriteBatch.Begin(samplerState: SamplerState.PointClamp, transformMatrix: screenMatrix);

            box.DrawCustom(G.Res / 2f);

            G.SpriteBatch.End();
        }