Esempio n. 1
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        public static void GetFirstCollection(
            this RegulationList grammar,
            out FIRSTCollection firstCollection, Dictionary <TreeNodeType, bool> nullableDict = null)
        {
            if (nullableDict == null)
            {
                GetNullableDict(grammar, out nullableDict);
            }

            FIRSTCollection firstList4Node;

            grammar.GetFirstCollection4Node(out firstList4Node, nullableDict);
            FIRSTCollection firstList4Regulation;

            grammar.GetFirstCollection4Regulation(out firstList4Regulation,
                                                  nullableDict, firstList4Node);

            firstCollection = new FIRSTCollection();
            foreach (var item in firstList4Node)
            {
                firstCollection.TryInsert(item);
            }
            foreach (var item in firstList4Regulation)
            {
                firstCollection.TryInsert(item);
            }
        }
Esempio n. 2
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        /// <summary>
        /// 计算所有可能推导出null的结点。
        /// </summary>
        /// <param name="grammar"></param>
        /// <returns></returns>
        public static void GetNullableDict(
            this RegulationList grammar, out Dictionary <TreeNodeType, bool> nullableDict)
        {
            nullableDict = new Dictionary <TreeNodeType, bool>();

            // 初始化nullable
            List <TreeNodeType> allNodeTypes = grammar.GetAllTreeNodeTypes();

            foreach (var item in allNodeTypes)
            {
                nullableDict.Add(item, false);
            }

            // 迭代到不动点
            bool changed = false;

            do
            {
                changed = false;
                foreach (var regulation in grammar)
                {
                    // 如果RightPart的结点全部可为null,就说明此regulation.Left是可推导出"null"的。
                    if (Nullable(regulation.RightPart, 0, regulation.RightPart.Count(), nullableDict))
                    {
                        if (!nullableDict[regulation.Left])
                        {
                            nullableDict[regulation.Left] = true;
                            changed = true;
                        }
                    }
                }
            } while (changed);
        }
Esempio n. 3
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        /// <summary>
        /// LR(0)的Closure操作。
        /// 补全一个状态。
        /// </summary>
        /// <param name="list"></param>
        /// <param name="state"></param>
        /// <returns></returns>
        static LR0State Closure(this RegulationList list, LR0State state)
        {
            Queue <LR0Item> queue = new Queue <LR0Item>();

            foreach (var item in state)
            {
                queue.Enqueue(item);
            }
            while (queue.Count > 0)
            {
                LR0Item      item = queue.Dequeue();
                TreeNodeType node = item.GetNodeNext2Dot();
                if (node == null)
                {
                    continue;
                }

                foreach (var regulation in list)
                {
                    if (regulation.Left == node)
                    {
                        var newItem = new LR0Item(regulation, 0);
                        if (state.TryInsert(newItem))
                        {
                            queue.Enqueue(newItem);
                        }
                    }
                }
            }

            return(state);
        }
Esempio n. 4
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        /// <summary>
        /// 计算文法的所有单个的结点的FIRST
        /// </summary>
        /// <param name="grammar"></param>
        /// <param name="nullableDict"></param>
        /// <returns></returns>
        private static void GetFirstCollection4Node(
            this RegulationList grammar,
            out FIRSTCollection firstCollection,
            Dictionary <TreeNodeType, bool> nullableDict = null)
        {
            // 初始化FIRST
            firstCollection = new FIRSTCollection();
            // 初始化非叶结点的FIRST
            foreach (var item in grammar.GetAllTreeNodeNonLeaveTypes())
            {
                if (nullableDict[item])
                {
                    firstCollection.TryInsert(new FIRST(item, TreeNodeType.NullNode));
                }
                else
                {
                    firstCollection.TryInsert(new FIRST(item));
                }
            }
            // 初始化叶结点的FIRST(叶结点的FIRST实际上已经完工)
            foreach (var item in grammar.GetAllTreeNodeLeaveTypes())
            {
                firstCollection.TryInsert(new FIRST(item, item));
            }

            bool changed = false;

            do
            {
                changed = false;
                foreach (var regulation in grammar)
                {
                    FIRST first          = FindFirst(firstCollection, regulation.Left);
                    int   rightPartCount = regulation.RightPart.Count();
                    for (int checkCount = 0; checkCount < rightPartCount; checkCount++)
                    {
                        // 如果前面checkCount个结点都可为null,
                        // 就说明RightPart[checkCount]的FIRST是此regulation.Left的FIRST的一部分。
                        if (Nullable(regulation.RightPart, 0, checkCount, nullableDict))
                        {
                            FIRST refFirst = FindFirst(firstCollection, regulation.RightNode(checkCount));
                            if (refFirst == null)
                            {
                                throw new Exception("algorithm error!");
                            }
                            if (refFirst != first)
                            {
                                foreach (var value in refFirst.Values)
                                {
                                    if (value != TreeNodeType.NullNode)
                                    {
                                        changed = first.TryInsert(value) || changed;
                                    }
                                }
                            }
                        }
                    }
                }
            } while (changed);
        }
Esempio n. 5
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        /// <summary>
        /// 计算文法的FIRST和FOLLOW集
        /// </summary>
        /// <param name="grammar"></param>
        /// <returns></returns>
        public static FirstListAndFollowList GetFirstListAndFollowList(this RegulationList grammar)
        {
            Dictionary <TreeNodeType, bool> nullableDict = new Dictionary <TreeNodeType, bool>();

            GetNullableDict(grammar, out nullableDict);
            FIRSTCollection firstCollection4Node;

            grammar.GetFirstCollection4Node(out firstCollection4Node, nullableDict);
            FIRSTCollection firstCollection4Regulation;

            grammar.GetFirstCollection4Regulation(out firstCollection4Regulation, nullableDict, firstCollection4Node);
            FOLLOWCollection followCollection;

            grammar.GetFollowCollection(out followCollection, nullableDict, firstCollection4Node);

            var firstCollection = new FIRSTCollection();

            foreach (var item in firstCollection4Node)
            {
                firstCollection.TryInsert(item);
            }
            foreach (var item in firstCollection4Regulation)
            {
                firstCollection.TryInsert(item);
            }
            return(new FirstListAndFollowList(firstCollection, followCollection));
        }
Esempio n. 6
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        public SyntaxTree Parse(TokenList tokenList)
        {
            LRParsingMap   parsingMap = GetParsingMap();
            RegulationList grammar    = GetGrammar();

            //TODO:这个convertor以后是可以配置的。
            var tokenTypeConvertor = new TokenType2TreeNodeType();
            var context            = new ParsingContext(tokenList, grammar, parsingMap, tokenTypeConvertor);

            while (context.CurrentTokenIndex < context.TokenList.Count + 1)
            {
                PrintParsingProgress(context);
                TreeNodeType    nodeType          = context.CurrentNodeType();
                int             stateId           = context.StateIdStack.Peek();
                LRParsingAction action            = parsingMap.GetAction(stateId, nodeType);
                int             currentTokenIndex = action.Execute(context);
                context.CurrentTokenIndex = currentTokenIndex;
            }

            PrintLastState(context);

            if (context.TreeStack.Count > 0)
            {
                return(context.TreeStack.Peek());
            }
            else
            {
                return(new SyntaxTree());
            }
        }
Esempio n. 7
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        public ParsingContext(TokenList tokenList,
                              RegulationList grammar,
                              LRParsingMap parsingMap,
                              TokenType2TreeNodeType tokenTypeConvertor)
        {
            this.StateIdStack = new Stack <int>();
            this.StateIdStack.Push(1);
            this.TreeStack = new Stack <SyntaxTree>();

            this.TokenList          = tokenList;
            this.Grammar            = grammar;
            this.ParsingMap         = parsingMap;
            this.TokenTypeConvertor = tokenTypeConvertor;
        }
Esempio n. 8
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        /// <summary>
        /// LR(0)的Goto操作。
        /// 将圆点移到所有LR(0)项中的符号<paramref name="x"/>之后。
        /// </summary>
        /// <param name="list"></param>
        /// <param name="state"></param>
        /// <param name="x">一个文法符号,终结点或非终结点。</param>
        /// <returns></returns>
        static LR0State Goto(this RegulationList list, LR0State state, TreeNodeType x)
        {
            LR0State toState = new LR0State();

            foreach (var item in state)
            {
                TreeNodeType nextNode = item.GetNodeNext2Dot();
                if (nextNode == x)
                {
                    var newItem = new LR0Item(item.Regulation, item.DotPosition + 1);
                    toState.TryInsert(newItem);
                }
            }

            return(Closure(list, toState));
        }
Esempio n. 9
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        /// <summary>
        /// 计算文法的各个RightPart的FIRST集
        /// </summary>
        /// <param name="grammar"></param>
        /// <param name="nullableDict"></param>
        /// <param name="firstList4Node"></param>
        /// <returns></returns>
        private static void GetFirstCollection4Regulation(
            this RegulationList grammar,
            out FIRSTCollection firstCollection,
            Dictionary <TreeNodeType, bool> nullableDict = null, FIRSTCollection firstList4Node = null)
        {
            // 初始化FIRST集
            firstCollection = new FIRSTCollection();
            foreach (var regulation in grammar)
            {
                firstCollection.TryInsert(new FIRST(regulation.RightPart));
            }

            bool changed = false;

            do
            {
                changed = false;
                foreach (var first in firstCollection)
                {
                    int count = first.Target.Count();
                    for (int i = 0; i < count; i++)
                    {
                        // 如果前i个结点都可为null,就说明下一个结点(first.Target[i])的FIRST是此RightPart的FIRST的一部分
                        if (Nullable(first.Target, 0, i, nullableDict))
                        {
                            // 找到下一个结点的FIRST
                            FIRST refFirst = FindFirst(firstList4Node, first.GetNode(i));
                            foreach (var value in refFirst.Values)
                            {
                                if (value != TreeNodeType.NullNode)
                                {
                                    changed = first.TryInsert(value) || changed;
                                }
                            }
                        }
                    }
                    {
                        // 如果RightPart的全部结点都可为null,就说明此RightPart的FIRST包含"null"结点。
                        if (Nullable(first.Target, 0, first.Target.Count(), nullableDict))
                        {
                            changed = first.TryInsert(TreeNodeType.NullNode) || changed;
                        }
                    }
                }
            } while (changed);
        }
        /// <summary>
        /// LR(1)的Goto操作。
        /// 将圆点移到所有LR(1)项中的符号<paramref name="x"/>之后。
        /// </summary>
        /// <param name="list"></param>
        /// <param name="state"></param>
        /// <param name="x">一个文法符号,终结点或非终结点。</param>
        /// <param name="firstList"></param>
        /// <returns></returns>
        static SmallerLR1State Goto(this RegulationList list, SmallerLR1State state, TreeNodeType x, Dictionary <TreeNodeType, bool> nullableDict, FIRSTCollection firstList = null)
        {
            var toState = new SmallerLR1State();

            foreach (var group in state.GetGroups())
            {
                TreeNodeType nextNode = group.Item1.GetNodeNext2Dot();
                if (nextNode == x)
                {
                    toState.TryInsert(
                        new LR0Item(group.Item1.Regulation, group.Item1.DotPosition + 1),
                        group.Item2);
                }
            }

            return(Closure(list, toState, nullableDict, firstList));
        }
        /// <summary>
        /// LR(1)的Closure操作。
        /// 补全一个状态。
        /// </summary>
        /// <param name="grammar"></param>
        /// <param name="state"></param>
        /// <returns></returns>
        static SmallerLR1State Closure(this RegulationList grammar, SmallerLR1State state,
                                       Dictionary <TreeNodeType, bool> nullableDict = null, FIRSTCollection firstCollection = null)
        {
            if (nullableDict == null)
            {
                grammar.GetNullableDict(out nullableDict);
            }
            if (firstCollection == null)
            {
                grammar.GetFirstCollection(out firstCollection, nullableDict);
            }

            Queue <LR1Item> queue = new Queue <LR1Item>();

            foreach (var item in state)
            {
                queue.Enqueue(item);
            }
            while (queue.Count > 0)
            {
                LR1Item      item = queue.Dequeue();
                TreeNodeType node = item.GetNodeNext2Dot();
                if (node == null || node.IsLeave)
                {
                    continue;
                }

                List <TreeNodeType> betaZ     = item.GetBetaZ();
                FIRST             first       = grammar.GetFirst(firstCollection, nullableDict, betaZ);
                List <Regulation> regulations = grammar.GetRegulations(node);
                foreach (var regulation in regulations)
                {
                    foreach (var value in first.Values)
                    {
                        LR1Item newItem = new LR1Item(regulation, 0, value);
                        if (state.TryInsert(newItem))
                        {
                            queue.Enqueue(newItem);
                        }
                    }
                }
            }

            return(state);
        }
        /// <summary>
        /// 根据文法和已经计算的所有结点的FIRST集,计算任意一个结点串的FIRST。
        /// </summary>
        /// <param name="grammar"></param>
        /// <param name="firstList4Node"></param>
        /// <param name="target"></param>
        /// <returns></returns>
        private static FIRST GetFirst(this RegulationList grammar, FIRSTCollection firstList4Node, Dictionary <TreeNodeType, bool> nullableDict, List <TreeNodeType> target)
        {
            // 初始化FIRST集
            FIRST first = new FIRST(target);

            bool changed = false;

            do
            {
                changed = false;
                int count = first.Target.Count();
                for (int checkCount = 0; checkCount < count; checkCount++)
                {
                    // 如果前i个结点都可为null,就说明下一个结点(first.Target[i])的FIRST是此RightPart的FIRST的一部分
                    if (Nullable(first.Target, 0, checkCount, nullableDict))
                    {
                        // 找到下一个结点的FIRST
                        FIRST refFirst = FindFirst(firstList4Node, first.GetNode(checkCount));
                        foreach (var value in refFirst.Values)
                        {
                            if (value != TreeNodeType.NullNode)
                            {
                                changed = first.TryInsert(value) || changed;
                            }
                        }
                    }
                }
                {
                    // 如果RightPart的全部结点都可为null,就说明此RightPart的FIRST包含"null"结点。
                    if (Nullable(first.Target, 0, first.Target.Count(), nullableDict))
                    {
                        //throw new Exception("如果是在LR1分析器生成工具的设计时走到此处,说明代码有问题。");
                        if (!first.Values.Contains(TreeNodeType.NullNode))
                        {
                            changed = first.TryInsert(TreeNodeType.NullNode) || changed;
                        }
                    }
                }
            } while (changed);

            return(first);
        }
Esempio n. 13
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        public static void GetFollowCollection(
            this RegulationList grammar,
            out FOLLOWCollection followCollection,
            Dictionary <TreeNodeType, bool> nullableDict = null,
            FIRSTCollection firstCollection = null)
        {
            if (nullableDict == null)
            {
                grammar.GetNullableDict(out nullableDict);
            }
            if (firstCollection == null)
            {
                grammar.GetFirstCollection(out firstCollection, nullableDict);
            }

            FIRSTCollection firstList4Node;

            grammar.GetFirstCollection4Node(out firstList4Node, nullableDict);
            FIRSTCollection firstList4Regulation;

            grammar.GetFirstCollection4Regulation(out firstList4Regulation, nullableDict, firstList4Node);
            grammar.DoGetFollowList(out followCollection, nullableDict, firstList4Node);
        }
Esempio n. 14
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        /// <summary>
        /// 计算文法的FOLLOW集
        /// </summary>
        /// <param name="grammar"></param>
        /// <param name="nullableDict"></param>
        /// <param name="firstList4Node"></param>
        /// <returns></returns>
        private static void DoGetFollowList(
            this RegulationList grammar,
            out FOLLOWCollection followCollection,
            Dictionary <TreeNodeType, bool> nullableDict, FIRSTCollection firstList4Node)
        {
            // 初始化Follow list
            followCollection = new FOLLOWCollection();
            foreach (var item in grammar.GetAllTreeNodeNonLeaveTypes())
            {
                followCollection.TryInsert(new FOLLOW(item));
            }

            // 迭代到不动点
            bool changed = false;

            do
            {
                changed = false;
                foreach (var regulation in grammar)
                {
                    int count = regulation.RightPart.Count();
                    for (int index = 0; index < count; index++)
                    {
                        // 准备为target添加follow元素
                        TreeNodeType target = regulation.RightNode(index);
                        if (target.IsLeave)
                        {
                            continue;
                        }                                                     // 叶结点没有follow
                        FOLLOW follow = FindFollow(followCollection, target); // 找到follow对象
                        for (int checkCount = 0; checkCount < count - (index + 1); checkCount++)
                        {
                            if (Nullable(regulation.RightPart, index + 1, checkCount, nullableDict))
                            {
                                // nullable之后的FIRST是target的follow的一部分
                                FIRST first = FindFirst(
                                    firstList4Node, regulation.RightNode(index + 1 + checkCount));
                                foreach (var value in first.Values)
                                {
                                    if (value != TreeNodeType.NullNode)
                                    {
                                        changed = follow.TryInsert(value) || changed;
                                    }
                                }
                            }
                        }
                        {
                            // 如果target之后的全部结点都是nullable,说明此regulation.Left的folow也是target的一部分。
                            if (Nullable(regulation.RightPart, index + 1, count - (index + 1), nullableDict))
                            {
                                // 找到此regulation.Left的folow
                                FOLLOW refFollow = FindFollow(followCollection, regulation.Left);
                                if (refFollow != follow)
                                {
                                    foreach (var item in refFollow.Values)
                                    {
                                        changed = follow.TryInsert(item) || changed;
                                    }
                                }
                            }
                        }
                    }
                }
            } while (changed);
        }
        /// <summary>
        /// 用SLR分析法计算分析表
        /// </summary>
        /// <param name="grammar"></param>
        /// <returns></returns>
        public static void GetSLRParsingMap(this RegulationList grammar,
                                            out LRParsingMap map,
                                            out LR0StateCollection stateCollection,
                                            out LR0EdgeCollection edgeCollection, TextWriter writer)
        {
            // 给文法添加一个辅助的开始产生式 S' -> S $
            // 如何添加一个外来的结点类型?用Enum是无法做到的。
            var decoratedS          = new TreeNodeType("__S2", "S'", "<S'>");
            var decoratedEnd        = TreeNodeType.endOfTokenListNode;
            var decoratedRegulation = new Regulation(
                decoratedS, grammar[0].Left, decoratedEnd);
            var decoratedGrammar = new RegulationList(decoratedRegulation);

            decoratedGrammar.AddRange(grammar);
            // 初始化T为{ Closure(S' -> S $) }
            var firstItem  = new LR0Item(decoratedGrammar[0], 0);
            var firstState = new LR0State(firstItem);

            firstState      = decoratedGrammar.Closure(firstState);
            stateCollection = new LR0StateCollection(firstState);
            edgeCollection  = new LR0EdgeCollection(stateCollection);
            var queue = new Queue <LR0State>();

            queue.Enqueue(firstState);
            int lastOutputLength = 0;
            int stateListCount   = 1;
            int queueCount       = 1;

            while (queue.Count > 0)
            {
                LR0State fromState = queue.Dequeue(); queueCount--;
                int      itemIndex = 0;
                int      itemCount = fromState.Count();
                foreach (var item in fromState)
                {
                    {
                        TextWriter currentWriter = Console.Out;
                        if (Console.Out != writer)
                        {
                            Console.SetOut(writer);
                        }
                        for (int i = 0; i < lastOutputLength; i++)
                        {
                            Console.Write('\u0008');
                        }
                        string output = string.Format("Calculating SLR State List: {0} <-- {1}, working on {2}/{3} ...",
                                                      stateListCount, queueCount, 1 + itemIndex++, itemCount);
                        Console.Write(output);
                        lastOutputLength = output.Length;
                        Console.SetOut(currentWriter);
                    }
                    TreeNodeType x = item.GetNodeNext2Dot();
                    if (x == null || x == decoratedEnd)
                    {
                        continue;
                    }

                    LR0State toState = decoratedGrammar.Goto(fromState, x);
                    if (stateCollection.TryInsert(toState))
                    {
                        queue.Enqueue(toState);
                        stateListCount++;
                        queueCount++;
                        var edge = new LR0Edge(fromState, x, toState);
                        edgeCollection.TryInsert(edge);
                    }
                    else
                    {
                        int index = stateCollection.IndexOf(toState);
                        toState = stateCollection[index];
                        var edge = new LR0Edge(fromState, x, toState);
                        edgeCollection.TryInsert(edge);
                    }
                }
            }
            {
                TextWriter currentWriter = Console.Out;
                if (Console.Out != writer)
                {
                    Console.SetOut(writer);
                }
                Console.WriteLine();
                Console.SetOut(currentWriter);
            }

            map = new LRParsingMap();
            foreach (var edge in edgeCollection)
            {
                if (edge.X.IsLeave)
                {
                    int stateId     = edge.From.ParsingMapIndex + 1; //stateCollection.IndexOf(edge.From) + 1
                    int gotoStateId = edge.To.ParsingMapIndex + 1;   //stateCollection.IndexOf(edge.To) + 1
                    map.SetAction(stateId, edge.X, new LR1ShiftInAction(gotoStateId));
                }
                else
                {
                    int stateId     = edge.From.ParsingMapIndex + 1; //stateCollection.IndexOf(edge.From) + 1
                    int gotoStateId = edge.To.ParsingMapIndex + 1;   //stateCollection.IndexOf(edge.To) + 1
                    map.SetAction(stateId, edge.X, new LR1GotoAction(gotoStateId));
                }
            }
            var endItem = new LR0Item(decoratedRegulation, 1);
            FOLLOWCollection followCollection;

            decoratedGrammar.GetFollowCollection(out followCollection);
            foreach (var state in stateCollection)
            {
                if (state.Contains(endItem))
                {
                    int stateId = state.ParsingMapIndex + 1;//stateCollection.IndexOf(state) + 1
                    map.SetAction(stateId, decoratedEnd, new LR1AceptAction());
                }
                foreach (var lr0Item in state)
                {
                    if (lr0Item.GetNodeNext2Dot() == null)
                    {
                        FOLLOW follow = FindFollow(followCollection, lr0Item.Regulation.Left);
                        foreach (var value in follow.Values)
                        {
                            int stateId     = state.ParsingMapIndex + 1;// stateCollection.IndexOf(state) + 1;
                            int reductionId = decoratedGrammar.IndexOf(lr0Item.Regulation);
                            var action      = new LR1ReducitonAction(reductionId);
                            map.SetAction(stateId, value, action);
                        }
                    }
                }
            }
        }
        /// <summary>
        /// 用LR(1)分析法计算分析表
        /// </summary>
        /// <param name="grammar"></param>
        /// <returns></returns>
        public static void GetLR1ParsingMap(this RegulationList grammar,
                                            out LRParsingMap map,
                                            out LR1StateCollection stateCollection,
                                            out LR1EdgeCollection edgeCollection, TextWriter originalOut)
        {
            // 给文法添加一个辅助的开始产生式 S' -> S $
            // 如何添加一个外来的结点类型?用Enum是无法做到的。
            var decoratedS          = new TreeNodeType("__S2", "S'", "<S'>");
            var decoratedEnd        = TreeNodeType.endOfTokenListNode;
            var decoratedRegulation = new Regulation(
                decoratedS, grammar[0].Left, decoratedEnd);
            var decoratedGrammar = new RegulationList(decoratedRegulation);

            decoratedGrammar.AddRange(grammar);
            // 初始化T为{ Closure(S' -> S $) }
            var firstItem  = new LR1Item(decoratedGrammar[0], 0, decoratedEnd);
            var firstState = new SmallerLR1State(firstItem);
            Dictionary <TreeNodeType, bool> nullableDict;

            decoratedGrammar.GetNullableDict(out nullableDict);
            FIRSTCollection firstCollection;

            decoratedGrammar.GetFirstCollection(out firstCollection, nullableDict);
            firstState      = decoratedGrammar.Closure(firstState, nullableDict, firstCollection);
            stateCollection = new LR1StateCollection(firstState);
            edgeCollection  = new LR1EdgeCollection(stateCollection);
            var queue = new Queue <SmallerLR1State>();

            queue.Enqueue(firstState);
            int lastOutputLength = 0;
            int stateListCount   = 1;
            int queueCount       = 1;

            while (queue.Count > 0)
            {
                SmallerLR1State fromState  = queue.Dequeue(); queueCount--;
                int             itemIndex  = 0;
                int             groupCount = fromState.GroupCount;
                foreach (var group in fromState.GetGroups())
                {
                    {
                        TextWriter currentWriter = Console.Out;
                        if (Console.Out != originalOut)
                        {
                            Console.SetOut(originalOut);
                        }
                        for (int i = 0; i < lastOutputLength; i++)
                        {
                            Console.Write('\u0008');
                        }
                        string output = string.Format("Calculating LR(1) State List: {0} <-- {1}, working on group {2}/{3} ...",
                                                      stateListCount, queueCount, 1 + itemIndex++, groupCount);
                        Console.Write(output);
                        lastOutputLength = output.Length;
                        Console.SetOut(currentWriter);
                    }
                    TreeNodeType x = group.Item1.GetNodeNext2Dot();
                    if (x == null || x == decoratedEnd)
                    {
                        continue;
                    }
                    SmallerLR1State toState = decoratedGrammar.Goto(fromState, x, nullableDict, firstCollection);
                    if (stateCollection.TryInsert(toState))//融入组织之中吧
                    {
                        int index = stateCollection.IndexOf(toState);
                        toState = stateCollection[index];
                        queue.Enqueue(toState);
                        stateListCount++;
                        queueCount++;
                        var edge = new LR1Edge(fromState, x, toState);
                        edgeCollection.TryInsert(edge);
                    }
                    else
                    {
                        int index = stateCollection.IndexOf(toState);
                        toState = stateCollection[index];
                        var edge = new LR1Edge(fromState, x, toState);
                        edgeCollection.TryInsert(edge);
                    }
                }
            }
            {
                TextWriter currentWriter = Console.Out;
                if (Console.Out != originalOut)
                {
                    Console.SetOut(originalOut);
                }
                Console.WriteLine();
                Console.SetOut(currentWriter);
            }

            map = new LRParsingMap();
            foreach (var edge in edgeCollection)
            {
                if (edge.X.IsLeave)
                {
                    int stateId = edge.From.ParsingMapIndex + 1; // stateCollection.IndexOf(edge.From) + 1;
                    int gotoId  = edge.To.ParsingMapIndex + 1;   //stateCollection.IndexOf(edge.To) + 1
                    map.SetAction(stateId, edge.X, new LR1ShiftInAction(gotoId));
                }
                else
                {
                    int stateId = edge.From.ParsingMapIndex + 1; // stateCollection.IndexOf(edge.From) + 1;
                    int gotoId  = edge.To.ParsingMapIndex + 1;   //stateCollection.IndexOf(edge.To) + 1
                    map.SetAction(stateId, edge.X, new LR1GotoAction(gotoId));
                }
            }
            // TODO: not implemented
            var endItem = new LR1Item(decoratedRegulation, 1, decoratedEnd);

            foreach (var state in stateCollection)
            {
                if (state.Contains(endItem))
                {
                    int stateId = state.ParsingMapIndex + 1;// stateCollection.IndexOf(state) + 1;
                    map.SetAction(stateId, decoratedEnd, new LR1AceptAction());
                }
                foreach (var LR1Item in state)
                {
                    if (LR1Item.GetNodeNext2Dot() == null)
                    {
                        int stateId = state.ParsingMapIndex + 1;// stateCollection.IndexOf(state) + 1;
                        map.SetAction(stateId, LR1Item.LookAheadNodeType,
                                      new LR1ReducitonAction(decoratedGrammar.IndexOf(LR1Item.Regulation)));
                    }
                }
            }
        }