Esempio n. 1
0
        /// <summary>
        /// Value was saved. Collect info, then finish
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="args"></param>
        void Value_Saved(object sender, OnSavedEventArgs args)
        {
            lock (_PicturesToSave)
            {
                PictureComparer pc = sender as PictureComparer;
                if (pc != null)
                {
                    _SaveResult += pc.FileName + ":" + Environment.NewLine;
                }
                _SaveResult += args.ToolOutput;
                _NumberOfPicturesToSave--;

                if (PictureSaved != null)
                {
                    PictureSaved(this, new OnPictureSavedEventArgs(pc.FileName, (int)(100 - 100 * (float)((float)_NumberOfPicturesToSave / (float)_TotalNumberOfPictures))));
                }

                // one more in the queue? -> dequeue, start saving
                if (_PicturesToSave.Count > 0)
                {
                    PictureComparer pic = _PicturesToSave.Dequeue();
                    pic.Save();
                }

                Debug.WriteLine(_PicturesToSave.Count.ToString() + " Pictures in Save-Queue");

                // finished?
                if (_NumberOfPicturesToSave == 0)
                {
                    if (Saved != null)
                    {
                        Saved(this, new OnPictureListSavedEventArgs(_SaveResult));
                    }
                }
            }
        }
Esempio n. 2
0
        /// <summary>
        /// Value was saved. Collect info, then finish
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="args"></param>
        void Value_Saved(object sender, OnSavedEventArgs args)
        {
            lock (_PicturesToSave)
             {
            PictureComparer pc = sender as PictureComparer;
            if (pc != null)
            {
               _SaveResult += pc.FileName + ":" + Environment.NewLine;
            }
            _SaveResult += args.ToolOutput;
            _NumberOfPicturesToSave--;

            if (PictureSaved != null)
            {
               PictureSaved(this, new OnPictureSavedEventArgs(pc.FileName, (int)(100 - 100 * (float)((float)_NumberOfPicturesToSave / (float)_TotalNumberOfPictures))));
            }

            // one more in the queue? -> dequeue, start saving
            if (_PicturesToSave.Count > 0)
            {
               PictureComparer pic = _PicturesToSave.Dequeue();
               pic.Save();
            }

            Debug.WriteLine(_PicturesToSave.Count.ToString() + " Pictures in Save-Queue");

            // finished?
            if (_NumberOfPicturesToSave == 0)
            {
               if (Saved != null)
               {
                  Saved(this, new OnPictureListSavedEventArgs(_SaveResult));
               }
            }
             }
        }