internal static void OnDraw(EventArgs args) { var combo = Helpers.GetDmg("P") * 3 + Helpers.GetDmg("Q") * 3 + Helpers.GetDmg("W") + Helpers.GetDmg("ITEMS") + Helpers.GetDmg("I") + Helpers.GetDmg("R"); var comboult = Helpers.GetDmg("P", true) * 3 + Helpers.GetDmg("Q", true) * 3 + Helpers.GetDmg("W", true) + Helpers.GetDmg("ITEMS", true) + Helpers.GetDmg("I") + Helpers.GetDmg("R"); if (!Base.Me.IsDead) { if (Base.GetBool("drawengage")) { Render.Circle.DrawCircle(Base.Me.Position, Base.Me.AttackRange + Base.E.Range + 10, Color.White, 3); } if (Combo.Target.IsValidTarget(900) && Base.GetBool("drawtarg")) { Render.Circle.DrawCircle( Combo.Target.Position, Combo.Target.BoundingRadius - 50, Color.DarkOrange, 6); } if (Base.GetBool("debugtrue")) { Render.Circle.DrawCircle(Base.Me.Position, Base.TrueRange, Color.DarkOrange, 3); } } if (Base.GetBool("debugdmg") && Combo.Target.IsValidTarget(1000)) { var wts = Drawing.WorldToScreen(Combo.Target.Position); if (!Base.R.IsReady()) { Drawing.DrawText(wts[0] - 75, wts[1] + 40, Color.DarkOrange, "Combo Damage: " + combo); } else { Drawing.DrawText(wts[0] - 75, wts[1] + 40, Color.DarkOrange, "Combo Damage: " + comboult); } } if (Combo.Target.IsValidTarget(1000) && Base.GetBool("drawkill")) { var wts = Drawing.WorldToScreen(Combo.Target.Position); if (Base.CanBurst) { Drawing.DrawText(wts[0] - 65, wts[1] + 20, Color.White, "Burst Combo Kill!"); } else if ((Helpers.GetDmg("P") + Helpers.GetDmg("Q") * 2 + Helpers.GetDmg("W") + Helpers.GetDmg("I") + Helpers.GetDmg("ITEMS")) > Combo.Target.Health) { Drawing.DrawText(wts[0] - 20, wts[1] + 20, Color.White, "Kill!"); } else if ((Helpers.GetDmg("P") * 2 + Helpers.GetDmg("Q") * 2 + Helpers.GetDmg("W") + Helpers.GetDmg("ITEMS")) > Combo.Target.Health) { Drawing.DrawText(wts[0] - 40, wts[1] + 20, Color.White, "Easy Kill!"); } else if ((Helpers.GetDmg("P") * 3 + Helpers.GetDmg("Q") * 3 + Helpers.GetDmg("W") + Helpers.GetDmg("I") + Helpers.GetDmg("R") + Helpers.GetDmg("ITEMS")) > Combo.Target.Health) { Drawing.DrawText(wts[0] - 65, wts[1] + 20, Color.White, "Full Combo Kill!"); } else if ((Helpers.GetDmg("P", true) * 3 + Helpers.GetDmg("Q", true) * 3 + Helpers.GetDmg("W", true) + Helpers.GetDmg("R") + Helpers.GetDmg("I") + Helpers.GetDmg("ITEMS")) > Combo.Target.Health) { Drawing.DrawText(wts[0] - 70, wts[1] + 20, Color.White, "Full Combo Hard Kill!"); } else if ((Helpers.GetDmg("P", true) * 3 + Helpers.GetDmg("Q", true) * 3 + Helpers.GetDmg("ITEMS")) < Combo.Target.Health) { Drawing.DrawText(wts[0] - 40, wts[1] + 20, Color.Red, "Cant Kill!"); } } }