Esempio n. 1
0
        /// <summary>
        /// 实例化一个实体对象
        /// </summary>
        /// <typeparam name="T"></typeparam>
        /// <returns></returns>
        public static T InstanceEntity <T>() where T : EntityObject, new()
        {
            EntityObject obj         = null;
            bool         useRecycler = true;

            // 先从回收池中寻找
            Type type = typeof(T);

            obj = m_recycler.Pop(type.FullName) as EntityObject;
            if (obj == null)
            {
                useRecycler = false;
                obj         = new T();
            }
            obj.InstanceInFactory();

            m_objectList.Add(obj);

            if (EnableLog && Debugger.EnableLog)
            {
                Debugger.Log(LOG_TAG, "InstanceEntity() {0}:{1}, UseRecycler:{2}", obj.GetType().Name, obj.GetHashCode(), useRecycler);
            }

            return(obj as T);
        }
Esempio n. 2
0
        public static void CreateView(string resPath, string resDefaultPath, EntityObject entity, Transform parent = null)
        {
            ViewObject viewObj     = null;
            string     recycleType = resPath;
            bool       useRecycler = true;

            viewObj = m_recycler.Pop(recycleType) as ViewObject;
            if (viewObj == null)
            {
                useRecycler = false;
                viewObj     = InstanceViewFromPrefab(recycleType, resDefaultPath);
            }

            if (viewObj == null)
            {
                return;
            }

            if (!viewObj.gameObject.activeSelf)
            {
                viewObj.gameObject.SetActive(true);
            }

            viewObj.transform.SetParent(parent != null ? parent : m_viewRoot, false);

            viewObj.CreateInFactory(entity, recycleType);

            if (EnableLog && Debugger.EnableLog)
            {
                Debugger.Log(LOG_TAG, "CreateView() {0}:{1} -> {2}:{3}, UseRecycler:{4}",
                             entity.GetType().Name, entity.GetHashCode(),
                             viewObj.GetRecycleType(), viewObj.GetInstanceID(),
                             useRecycler);
            }

            if (m_objMap.ContainsKey(entity))
            {
                Debugger.LogError(LOG_TAG, "CreateView() 不应该存在重复的映射!");
            }

            m_objMap[entity] = viewObj;
        }