protected override void OnActivate() { kunkka = new Kunkka(); kunkka.OnLoad(); Game.OnIngameUpdate += Game_OnUpdate; Drawing.OnDraw += Drawing_OnDraw; Entity.OnParticleEffectAdded += Entity_OnParticleEffectAdded; Unit.OnModifierAdded += UnitOnModifierAdded; Unit.OnModifierRemoved += UnitOnModifierRemoved; }