Esempio n. 1
0
        public OlafCore(OlafSpells olafSpells, Orbwalking.Orbwalker olafOrbwalker, OlafMenu olafMenu)
        {
            q = olafSpells.Q;
            w = olafSpells.W;
            e = olafSpells.E;
            r = olafSpells.R;

            player             = ObjectManager.Player;
            this.olafOrbwalker = olafOrbwalker;
            this.olafMenu      = olafMenu;

            actionQueue     = new ActionQueue();
            harasQueue      = new ActionQueueList();
            comboQueue      = new ActionQueueList();
            laneClearQueue  = new ActionQueueList();
            autoAttackCheck = new ActionQueueCheckAutoAttack();
            olafItems       = new OlafOffensiveItems(olafMenu);

            Game.OnUpdate += Game_OnUpdate;
        }
Esempio n. 2
0
        public OlafCore(OlafSpells olafSpells, Orbwalking.Orbwalker olafOrbwalker, OlafMenu olafMenu)
        {
            q = olafSpells.Q;
            w = olafSpells.W;
            e = olafSpells.E;
            r = olafSpells.R;

            player = ObjectManager.Player;
            this.olafOrbwalker = olafOrbwalker;
            this.olafMenu = olafMenu;

            actionQueue = new ActionQueue();
            harasQueue = new ActionQueueList();
            comboQueue = new ActionQueueList();
            laneClearQueue = new ActionQueueList();
            autoAttackCheck = new ActionQueueCheckAutoAttack();
            olafItems = new OlafOffensiveItems(olafMenu);

            Game.OnUpdate += Game_OnUpdate;
        }