Esempio n. 1
0
        protected CommonChampion(string menuDisplay)
        {
            Player = ObjectManager.Player;

            MainMenu                  = new CommonMenu(menuDisplay, true);
            Orbwalker                 = MainMenu.Orbwalker;
            Spells                    = new CommonSpells(this);
            ForceUltimate             = new CommonForceUltimate(this);
            DrawDamage                = new CommonDamageDrawing(this);
            DrawDamage.AmountOfDamage = Spells.MaxComboDamage;
            DrawDamage.Active         = true;
            commonEvolveUltimate      = new CommonEvolveUltimate();
        }
Esempio n. 2
0
        protected CommonChampion(string menuDisplay)
        {
            Player = ObjectManager.Player;

            MainMenu = new CommonMenu(menuDisplay, true);
            Orbwalker = MainMenu.Orbwalker;
            Spells = new CommonSpells(this);
            ForceUltimate = new CommonForceUltimate(this);
            DrawDamage = new CommonDamageDrawing(this);
            DrawDamage.AmountOfDamage = Spells.MaxComboDamage;
            DrawDamage.Active = true;
            commonEvolveUltimate = new CommonEvolveUltimate();
        }