Esempio n. 1
0
        public void RemoveText(string Textname)
        {
            NetworkMessage msg = new NetworkMessage();

            msg.AddByte((byte)PipePacketType.RemoveDisplayText);
            msg.AddString(Textname);
            pipeSend.Write(msg.Data, 0, msg.Data.Length);
        }
Esempio n. 2
0
        private void ForwardTextPacket(byte colr, string text)
        {
            NetworkMessage pack = new NetworkMessage();

            pack.Position = 0;

            pack.AddByte(0xb4);
            pack.AddByte(colr);
            pack.AddString(text);
            SendPacketToClient(pack.Data);
        }
Esempio n. 3
0
        void HookProxy_OutgoingPacket(byte[] data)
        {
            NetworkMessage msg = new NetworkMessage(client, data);

            if (OutgoingPacket != null)
            {
                OutgoingPacket.Invoke(data);
            }
            byte Type = msg.GetByte();

            switch (Type)
            {
            case 0x82:
                Location loc      = msg.GetLocation();
                uint     itemId   = msg.GetUInt16();
                byte     stackPos = msg.GetByte();
                byte     Index    = msg.GetByte();
                if (ItemUsePacket != null)
                {
                    ItemUsePacket.Invoke(loc, stackPos, (int)itemId, Index);
                }

                break;

            case 0x96:
                byte   type    = msg.GetByte();
                string message = msg.PeekString();
                msg.AddString(message);
                break;

            case 101:
            case 102:
            case 103:
            case 104:
            case 106:
            case 107:
            case 108:
            case 109:
                client.Map.PlayerHavedMoved = true;
                // client.StatusBar = "moved " + Type.ToString("X");
                break;
            }
        }