Esempio n. 1
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        public static KnapsackSolution BruteForce(Knapsack knapsack)
        {
            var   caseCount = Math.Pow(2, knapsack.InstanceSize);
            ulong bestCase  = 0;
            int   bestPrice = 0;

            for (ulong currentCase = 1; currentCase <= caseCount; currentCase++)
            {
                int permutationPrice = 0, permutationWeight = 0;
                for (int i = 0; i < knapsack.Items.Count; i++)
                {
                    if ((currentCase & (ulong)(1 << i)) == 0)
                    {
                        continue;
                    }

                    var currentItem = knapsack.Items[i];
                    permutationPrice  += currentItem.Price;
                    permutationWeight += currentItem.Weight;
                }

                if (permutationWeight <= knapsack.Capacity && permutationPrice > bestPrice)
                {
                    bestPrice = permutationPrice;
                    bestCase  = currentCase;
                }
            }

            return(new KnapsackSolution(bestPrice, bestCase, knapsack));
        }
        public static KnapsackSolution BruteForce(Knapsack knapsack)
        {
            var caseCount = Math.Pow(2, knapsack.InstanceSize);
            ulong bestCase = 0;
            int bestPrice = 0;

            for (ulong currentCase = 1; currentCase <= caseCount; currentCase++)
            {
                int permutationPrice = 0, permutationWeight = 0;
                for (int i = 0; i < knapsack.Items.Count; i++)
                {
                    if ((currentCase & (ulong)(1 << i)) == 0)
                        continue;

                    var currentItem = knapsack.Items[i];
                    permutationPrice += currentItem.Price;
                    permutationWeight += currentItem.Weight;
                }

                if (permutationWeight <= knapsack.Capacity && permutationPrice > bestPrice)
                {
                    bestPrice = permutationPrice;
                    bestCase = currentCase;
                }
            }

            return new KnapsackSolution(bestPrice, bestCase, knapsack);
        }
Esempio n. 3
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        public static KnapsackSolution PriceToWeightRatioHeuristics(Knapsack knapsack)
        {
            var itemsWithRatios = knapsack.Items.Select((item, index) => new { Item = item, Index = index, Ratio = item.Price / item.Weight })
                                  .OrderByDescending(i => i.Ratio);

            var vector = new BitArray(knapsack.InstanceSize);
            int currentPrice = 0, currentWeight = 0;

            foreach (var pack in itemsWithRatios)
            {
                if (currentWeight + pack.Item.Weight > knapsack.Capacity)
                {
                    continue;
                }

                currentPrice  += pack.Item.Price;
                currentWeight += pack.Item.Weight;
                vector.Set(pack.Index, true);

                if (currentWeight == knapsack.Capacity)
                {
                    break;
                }
            }

            return(new KnapsackSolution(currentPrice, vector, knapsack));
        }
        public KnapsackSolution(int bestPrice, ulong vector, Knapsack knapsack)
        {
            BestPrice = bestPrice;
            Knapsack = knapsack;

            Vector = new BitArray(knapsack.InstanceSize);
            for (int i = 0; i < knapsack.InstanceSize; i++)
            {
                var bit = (ulong)(1 << i);
                Vector.Set(i, (vector & bit) == bit);
            }
        }
Esempio n. 5
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        public KnapsackSolution(int bestPrice, ulong vector, Knapsack knapsack)
        {
            BestPrice = bestPrice;
            Knapsack  = knapsack;

            Vector = new BitArray(knapsack.InstanceSize);
            for (int i = 0; i < knapsack.InstanceSize; i++)
            {
                var bit = (ulong)(1 << i);
                Vector.Set(i, (vector & bit) == bit);
            }
        }
Esempio n. 6
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        public static Knapsack WithPriceFPTAS(this Knapsack knapsack, double error)
        {
            int totalPrice = knapsack.Items.Sum(i => i.Price);
            int shiftBits  = (int)Math.Log((error * totalPrice) / Math.Pow(knapsack.InstanceSize, 2), 2);

            if (shiftBits < 1)
            {
                return(knapsack);
            }

            return(new Knapsack(knapsack.Id, knapsack.Capacity,
                                knapsack.Items.Select(i => new KnapsackItem(i.Weight, (ushort)(i.Price >> shiftBits)))));
        }
 public KnapsackSolution(int bestPrice, BitArray vector, Knapsack knapsack)
 {
     BestPrice = bestPrice;
     Vector = vector;
     Knapsack = knapsack;
 }
Esempio n. 8
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        public static KnapsackSolution DynamicProgrammingByPrice(Knapsack knapsack)
        {
            int totalPrice = knapsack.Items.Sum(i => i.Price);
            int rows       = totalPrice + 1;
            int columns    = knapsack.InstanceSize + 1;

            var weights = new uint[rows, columns];

            for (int n = 0; n < columns; n++)
            {
                for (int c = 0; c < rows; c++)
                {
                    // cost 0
                    if (c == 0)
                    {
                        continue; // already 0
                    }
                    // no items
                    if (n == 0)
                    {
                        weights[c, n] = uint.MaxValue;
                        continue;
                    }

                    var currentItem = knapsack.Items[n - 1];
                    if (n == 1)
                    {
                        weights[c, n] = c == currentItem.Price ? currentItem.Weight : uint.MaxValue;
                        continue;
                    }

                    // all other cells
                    var previousWeightForSamePrice = weights[c, n - 1];
                    int cIndex = c - currentItem.Price;

                    if (cIndex < 0)
                    {
                        weights[c, n] = previousWeightForSamePrice == uint.MaxValue ? uint.MaxValue : previousWeightForSamePrice;
                    }
                    else
                    {
                        // the following code could be simplified when working with infinity instead of uint.MaxValue
                        if (weights[cIndex, n - 1] == uint.MaxValue)
                        {
                            weights[c, n] = Math.Min(previousWeightForSamePrice, weights[cIndex, n - 1]);
                        }
                        else
                        {
                            weights[c, n] = Math.Min(previousWeightForSamePrice, weights[cIndex, n - 1] + currentItem.Weight);
                        }
                    }
                }
            }

            // find the highest weight allowed
            int bestPrice  = 0;
            int lastColumn = columns - 1;
            int row;

            for (row = totalPrice; row >= 0; row--)
            {
                if (weights[row, lastColumn] <= knapsack.Capacity)
                {
                    bestPrice = row;
                    break;
                }
            }

            // create solution vector
            var vector = new BitArray(knapsack.InstanceSize);
            int column = knapsack.InstanceSize;

            while (row > 0)
            {
                if (weights[row, column] == weights[row, column - 1])
                {
                    column--;
                    continue;
                }

                row -= knapsack.Items[column - 1].Price;
                vector[--column] = true;
            }

            return(new KnapsackSolution(bestPrice, vector, knapsack));
        }
Esempio n. 9
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 public KnapsackSolution(int bestPrice, BitArray vector, Knapsack knapsack)
 {
     BestPrice = bestPrice;
     Vector    = vector;
     Knapsack  = knapsack;
 }
        public static KnapsackSolution DynamicProgrammingByPrice(Knapsack knapsack)
        {
            int totalPrice = knapsack.Items.Sum(i => i.Price);
            int rows = totalPrice + 1;
            int columns = knapsack.InstanceSize + 1;

            var weights = new uint[rows, columns];

            for (int n = 0; n < columns; n++)
            {
                for (int c = 0; c < rows; c++)
                {
                    // cost 0
                    if (c == 0)
                        continue; // already 0

                    // no items
                    if (n == 0)
                    {
                        weights[c, n] = uint.MaxValue;
                        continue;
                    }

                    var currentItem = knapsack.Items[n - 1];
                    if (n == 1)
                    {
                        weights[c, n] = c == currentItem.Price ? currentItem.Weight : uint.MaxValue;
                        continue;
                    }

                    // all other cells
                    var previousWeightForSamePrice = weights[c, n - 1];
                    int cIndex = c - currentItem.Price;

                    if (cIndex < 0)
                        weights[c, n] = previousWeightForSamePrice == uint.MaxValue ? uint.MaxValue : previousWeightForSamePrice;
                    else
                    {
                        // the following code could be simplified when working with infinity instead of uint.MaxValue
                        if (weights[cIndex, n - 1] == uint.MaxValue)
                            weights[c, n] = Math.Min(previousWeightForSamePrice, weights[cIndex, n - 1]);
                        else
                            weights[c, n] = Math.Min(previousWeightForSamePrice, weights[cIndex, n - 1] + currentItem.Weight);
                    }
                }
            }

            // find the highest weight allowed
            int bestPrice = 0;
            int lastColumn = columns - 1;
            int row;
            for (row = totalPrice; row >= 0; row--)
            {
                if (weights[row, lastColumn] <= knapsack.Capacity)
                {
                    bestPrice = row;
                    break;
                }
            }

            // create solution vector
            var vector = new BitArray(knapsack.InstanceSize);
            int column = knapsack.InstanceSize;
            while (row > 0)
            {
                if (weights[row, column] == weights[row, column - 1])
                {
                    column--;
                    continue;
                }

                row -= knapsack.Items[column - 1].Price;
                vector[--column] = true;
            }

            return new KnapsackSolution(bestPrice, vector, knapsack);
        }
        public static KnapsackSolution PriceToWeightRatioHeuristics(Knapsack knapsack)
        {
            var itemsWithRatios = knapsack.Items.Select((item, index) => new { Item = item, Index = index, Ratio = item.Price / item.Weight })
                                                .OrderByDescending(i => i.Ratio);

            var vector = new BitArray(knapsack.InstanceSize);
            int currentPrice = 0, currentWeight = 0;

            foreach (var pack in itemsWithRatios)
            {
                if (currentWeight + pack.Item.Weight > knapsack.Capacity)
                    continue;

                currentPrice += pack.Item.Price;
                currentWeight += pack.Item.Weight;
                vector.Set(pack.Index, true);

                if (currentWeight == knapsack.Capacity)
                    break;
            }

            return new KnapsackSolution(currentPrice, vector, knapsack);
        }