public NoiseGenerator(int seed, float frequency) { _hash1 = new XXHash(seed); _hash2 = new XXHash(seed ^ 0x1327495a); _hash3 = new XXHash(seed ^ 0x3cbe84f2); _fractal = 2; _frequency = frequency; _time = 0; }
public NoiseGenerator(float frequency) { _hash1 = XXHash.RandomHash; _hash2 = XXHash.RandomHash; _hash3 = XXHash.RandomHash; _fractal = 2; _frequency = frequency; _time = 0; }