Esempio n. 1
0
 void Start()
 {
     // init game objects
     player         = GameObject.Find("Player");
     cameraObject   = player.transform.Find("FirstPerson/Camera").gameObject;
     particleObject = GameObject.Find("WarpTargetMarker");
     // init components
     cameraController    = cameraObject.GetComponent <FPCameraController>();
     characterController = GetComponent <CharacterController>();
     particleComponent   = particleObject.GetComponent <ParticleSystem>();
     motionBlurComponent = cameraObject.GetComponent <Kino.Motion>();
     audioController     = player.transform.Find("ThirdPerson/DefaultAvatar").GetComponent <AudioController>();
     // set initial state
     state = State.MOVING;
     motionBlurComponent.enabled = false;
 }
 // Use this for initialization
 void Start()
 {
     motionBlurScript = Camera.main.GetComponent <Kino.Motion>();
     motionBlurText   = this.gameObject.GetComponent <TextMeshProUGUI>();
 }