public void LoadModel() { model = (Kinematic)Activator.CreateInstance(selectedKinematic); foreach(string output in model.OutputNames) { if(!Outputs.ContainsKey(output)) Outputs.Add(output, new ViewModel.OutputSignalViewModel(output)); } if (!Outputs.ContainsKey("EnableHaptics")) { Outputs.Add("EnableHaptics", new ViewModel.OutputSignalViewModel("Enable Haptics")); } Outputs["EnableHaptics"].Value = 0; HapticsButton.Visibility = System.Windows.Visibility.Visible; }
public void LoadModel() { model = (Kinematic)Activator.CreateInstance(selectedKinematic); foreach (string output in model.OutputNames) { if (!Outputs.ContainsKey(output)) Outputs.Add(output, new ViewModel.OutputSignalViewModel(output)); } }