private void Button_Click_1(object sender, RoutedEventArgs e) { audioBeamFrameReader.IsPaused = true; waveFile.Close(); }
private void Button_Click_1(object sender, RoutedEventArgs e) { waveFile.Close(); }
private void Button_Click_1(object sender, RoutedEventArgs e) { audioBeamFrameReader.IsPaused = true; waveFile.Close(); }
private void Button_Click_1(object sender, RoutedEventArgs e) { waveFile.Close(); }